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私のコードがうまくいかない理由、iOS言語とUnityから書かれたコード/ファイルに関する知識がほとんどないことを理解しようとしていますが、私はこれらのエラーを解消できません。すべてのヘルプは非常に高く評価されています。iOSコンパイルエラー(Unityで構築)
"_UnityADBannerViewFailedToLoad", referenced from:
"_UnityADBannerViewWasClicked", referenced from:
"_UnityADBannerViewWasLoaded", referenced from:
"_UnityADInterstitialADWasLoaded", referenced from:
"_UnityADInterstitialADWasViewed", referenced from:
"_UnityBindFramebuffer", referenced from:
"_UnityBlitToBackbuffer", referenced from:
"_UnityCaptureScreenshot", referenced from:
"_UnityCleanup", referenced from:
"_UnityCreateDummySurface", referenced from:
"_UnityCreateExternalSurfaceGLES", referenced from:
"_UnityDeliverUIEvents", referenced from:
"_UnityDestroyExternalSurface", referenced from:
"_UnityDidAccelerate", referenced from:
"_UnityDidCaptureVideoFrame", referenced from:
"_UnityDisableDepthAndStencilBuffers", referenced from:
"_UnityDisableRenderBuffers", referenced from:
"_UnityDropViewTouchProcessing", referenced from:
"_UnityEndFrame", referenced from:
"_UnityFinishRendering", referenced from:
"_UnityGetAccelerometerFrequency", referenced from:
"_UnityGetAppBackgroundBehavior", referenced from:
"_UnityGetDataContextGLES", referenced from:
"_UnityGetDesiredMSAASampleCount", referenced from:
"_UnityGetLaunchScreenXib", referenced from:
"_UnityGetRenderingAPIs", referenced from:
"_UnityGetRenderingResolution", referenced from:
"_UnityGetSRGBRequested", referenced from:
"_UnityGetShowActivityIndicatorOnLoading", referenced from:
"_UnityGetTargetFPS", referenced from:
"_UnityHasRenderingAPIExtension", referenced from:
"_UnityInitApplicationGraphics", referenced from:
"_UnityInitApplicationNoGraphics", referenced from:
"_UnityInputProcess", referenced from:
"_UnityIsCaptureScreenshotRequested", referenced from:
"_UnityIsOrientationEnabled", referenced from:
"_UnityIsPaused", referenced from:
"_UnityLoadApplication", referenced from:
"_UnityParseCommandLine", referenced from:
"_UnityPause", referenced from:
"_UnityPlayerLoop", referenced from:
"_UnityRegisterFBO", referenced from:
"_UnityReportAVCapturePermission", referenced from:
"_UnityReportBackbufferChange", referenced from:
"_UnityReportResizeView", referenced from:
"_UnityReportWWWFinishedLoadingData", referenced from:
"_UnityReportWWWReceivedData", referenced from:
"_UnityReportWWWReceivedResponse", referenced from:
"_UnityReportWWWSentData", referenced from:
"_UnityReportWWWStatusError", referenced from:
"_UnityRequestRenderingResolution", referenced from:
"_UnityRequestedScreenOrientation", referenced from:
"_UnitySendDeviceToken", referenced from:
"_UnitySendLocalNotification", referenced from:
"_UnitySendRemoteNotification", referenced from:
"_UnitySendRemoteNotificationError", referenced from:
"_UnitySendTouchesBegin", referenced from:
"_UnitySendTouchesCancelled", referenced from:
"_UnitySendTouchesEnded", referenced from:
"_UnitySendTouchesMoved", referenced from:
"_UnitySensorsSetAttitude", referenced from:
"_UnitySensorsSetGravity", referenced from:
"_UnitySensorsSetGyroRotationRate", referenced from:
"_UnitySensorsSetGyroRotationRateUnbiased", referenced from:
"_UnitySensorsSetUserAcceleration", referenced from:
"_UnitySetJoystickPosition", referenced from:
"_UnitySetKeyState", referenced from:
"_UnitySetLogEntryHandler", referenced from:
"_UnitySetPlayerFocus", referenced from:
"_UnitySetViewTouchProcessing", referenced from:
"_UnityShouldAutorotate", referenced from:
"_UnityStartFrame", referenced from:
"_UnityStringToKey", referenced from:
"_UnityUpdateDisplayList", referenced from:
"_UnityUseAnimatedAutorotation", referenced from:
"_UnityWillPause", referenced from:
"_UnityWillResume", referenced from:
"Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowSpecificLeaderboardUI()", referenced from:
"Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_LoadAchievementDescriptions()", referenced from:
"Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowDefaultAchievementBanner()", referenced from:
"RegisterModule_UI()", referenced from:
"RegisterClass_Font()", referenced from:
"RegisterClass_Mesh()", referenced from:
"RegisterClass_Light()", referenced from:
"UnitySetLastHeading(float, float, float, float, float, double)", referenced from:
"RegisterClass_Camera()", referenced from:
"RegisterClass_Canvas()", referenced from:
"RegisterClass_Motion()", referenced from:
"RegisterClass_Shader()", referenced from:
"RegisterClass_Sprite()", referenced from:
"RegisterModule_Audio()", referenced from:
"RegisterModule_IMGUI()", referenced from:
"UnitySetLastLocation(double, float, float, float, float, float)", referenced from:
"RegisterClass_Cubemap()", referenced from:
"RegisterClass_GUIText()", referenced from:
"RegisterClass_Texture()", referenced from:
"il2cpp_gc_alloc_fixed(unsigned long, void*)", referenced from:
"RegisterClass_Animator()", referenced from:
"RegisterClass_Collider()", referenced from:
"RegisterClass_GUILayer()", referenced from:
"RegisterClass_Material()", referenced from:
"RegisterClass_Renderer()", referenced from:
"RegisterModule_Physics()", referenced from:
"RegisterClass_AudioClip()", referenced from:
"RegisterClass_Behaviour()", referenced from:
"RegisterClass_Component()", referenced from:
"RegisterClass_TextAsset()", referenced from:
"RegisterClass_Texture2D()", referenced from:
"RegisterClass_Texture3D()", referenced from:
"RegisterClass_Transform()", referenced from:
"RegisterClass_Collider2D()", referenced from:
"RegisterClass_FlareLayer()", referenced from:
"RegisterClass_GUIElement()", referenced from:
"RegisterClass_GameObject()", referenced from:
"RegisterClass_MeshFilter()", referenced from:
"RegisterClass_MonoScript()", referenced from:
"RegisterClass_SampleClip()", referenced from:
"RegisterClass_TagManager()", referenced from:
"RegisterModule_Animation()", referenced from:
"RegisterModule_Physics2D()", referenced from:
"RegisterClass_BoxCollider()", referenced from:
"RegisterClass_CanvasGroup()", referenced from:
"RegisterClass_GameManager()", referenced from:
"RegisterClass_MonoManager()", referenced from:
"RegisterClass_NamedObject()", referenced from:
"RegisterClass_NetworkView()", referenced from:
"RegisterClass_PreloadData()", referenced from:
"RegisterClass_Rigidbody2D()", referenced from:
"RegisterClass_TimeManager()", referenced from:
"RegisterClass_AudioManager()", referenced from:
"RegisterClass_InputManager()", referenced from:
"RegisterClass_MeshCollider()", referenced from:
"RegisterClass_MeshRenderer()", referenced from:
"RegisterClass_ScriptMapper()", referenced from:
"RegisterClass_AnimationClip()", referenced from:
"RegisterClass_AudioListener()", referenced from:
"RegisterClass_BoxCollider2D()", referenced from:
"RegisterClass_BuildSettings()", referenced from:
"RegisterClass_MonoBehaviour()", referenced from:
"RegisterClass_RectTransform()", referenced from:
"RegisterClass_RenderTexture()", referenced from:
"RegisterClass_TrailRenderer()", referenced from:
"RegisterModule_UnityConnect()", referenced from:
"il2cpp_array_addr_with_size(Il2CppArray*, int, unsigned long)", referenced from:
"RegisterClass_AudioBehaviour()", referenced from:
"RegisterClass_CanvasRenderer()", referenced from:
"RegisterClass_DirectorPlayer()", referenced from:
"RegisterClass_EdgeCollider2D()", referenced from:
"RegisterClass_NetworkManager()", referenced from:
"RegisterClass_PhysicsManager()", referenced from:
"RegisterClass_PlayerSettings()", referenced from:
"RegisterClass_RenderSettings()", referenced from:
"RegisterClass_SphereCollider()", referenced from:
"RegisterClass_SpriteRenderer()", referenced from:
"RegisterModule_TextRendering()", referenced from:
"RegisterClass_EditorExtension()", referenced from:
"RegisterClass_QualitySettings()", referenced from:
"RegisterClass_ResourceManager()", referenced from:
"RegisterClass_GraphicsSettings()", referenced from:
"RegisterClass_LevelGameManager()", referenced from:
"RegisterClass_LightmapSettings()", referenced from:
"RegisterClass_ParticleRenderer()", referenced from:
"RegisterModule_ParticlesLegacy()", referenced from:
"RegisterClass_GlobalGameManager()", referenced from:
"RegisterClass_Physics2DSettings()", referenced from:
"RegisterClass_PolygonCollider2D()", referenced from:
"Register_UnityEngine_Event_Init()", referenced from:
"Register_UnityEngine_Mesh_Clear()", referenced from:
"RegisterClass_AnimatorController()", referenced from:
"RegisterClass_DelayedCallManager()", referenced from:
"Register_UnityEngine_Mesh_get_uv()", referenced from:
"Register_UnityEngine_Mesh_get_uv2()", referenced from:
"RegisterClass_UnityConnectSettings()", referenced from:
"Register_UnityEngine_Event_Cleanup()", referenced from:
"Register_UnityEngine_GUIStyle_Init()", referenced from:
"Register_UnityEngine_Gradient_Init()", referenced from:
"Register_UnityEngine_Input_GetAxis()", referenced from:
"RegisterClass_MasterServerInterface()", referenced from:
"Register_UnityEngine_Event_PopEvent()", referenced from:
"Register_UnityEngine_Event_get_type()", referenced from:
"Register_UnityEngine_Input_GetTouch()", referenced from:
"Register_UnityEngine_Object_Destroy()", referenced from:
"Register_UnityEngine_Resources_Load()", referenced from:
"Register_UnityEngine_Screen_get_dpi()", referenced from:
"Register_UnityEngine_Camera_get_main()", referenced from:
"Register_UnityEngine_GUI_set_changed()", referenced from:
"Register_UnityEngine_GameObject_Find()", referenced from:
"Register_UnityEngine_Input_GetKeyInt()", referenced from:
"Register_UnityEngine_Mesh_GetIndices()", referenced from:
"Register_UnityEngine_Object_ToString()", referenced from:
"Register_UnityEngine_Object_get_name()", referenced from:
"Register_UnityEngine_Object_set_name()", referenced from:
"Register_UnityEngine_RectOffset_Init()", referenced from:
"Register_UnityEngine_Camera_get_depth()", referenced from:
"Register_UnityEngine_Font_get_dynamic()", referenced from:
"Register_UnityEngine_GUIStyle_Cleanup()", referenced from:
"Register_UnityEngine_Gradient_Cleanup()", referenced from:
"Register_UnityEngine_Input_GetAxisRaw()", referenced from:
"Register_UnityEngine_Mesh_get_normals()", referenced from:
"Register_UnityEngine_Screen_get_width()", referenced from:
私は現在、この試みを続けています。あなたの答えと忍耐に感謝します。 –
ありがとう非常に非常に@Leo –
@ライアンあなたは歓迎です – Leo