は楽しみのためだけに私はこれを試してみました:
- は、ポイントデータセットの2点を選択し、それらのポイントに最初の2つのパターンのポイントをマッピング変換を計算します。
- 変換されたパターンポイントがすべてデータセット内に存在するかどうかをテストします。
このアプローチは非常に素朴で、nデータポイントとサイズm(ポイント)の単一パターンのO(m*n²)
の複雑さを持っています。この複雑さは、いくつかの最近傍検索方法に対して増加する可能性がある。だからあなたのアプリケーションには十分に効率的ではないかどうかを検討しなければなりません。
いくつかの改善点には、ポイントのn²個の組み合わせをすべて選択しないヒューリスティックも含まれますが、最大パターンスケーリングの背景情報などが必要です。評価のため
Iは第一のパターン作成:
をその後、私はランダムな点を作成して(回転と平行移動、スケーリングされた)内のどこかのパターンを追加した後
をいくつかの計算では、このメソッドはパターンを認識します。赤い線は、変換計算のために選択された点を示しています。
ここでは、コードです:剛体運動の下で一致
// draw a set of points on a given destination image
void drawPoints(cv::Mat & image, std::vector<cv::Point2f> points, cv::Scalar color = cv::Scalar(255,255,255), float size=10)
{
for(unsigned int i=0; i<points.size(); ++i)
{
cv::circle(image, points[i], 0, color, size);
}
}
// assumes a 2x3 (affine) transformation (CV_32FC1). does not change the input points
std::vector<cv::Point2f> applyTransformation(std::vector<cv::Point2f> points, cv::Mat transformation)
{
for(unsigned int i=0; i<points.size(); ++i)
{
const cv::Point2f tmp = points[i];
points[i].x = tmp.x * transformation.at<float>(0,0) + tmp.y * transformation.at<float>(0,1) + transformation.at<float>(0,2) ;
points[i].y = tmp.x * transformation.at<float>(1,0) + tmp.y * transformation.at<float>(1,1) + transformation.at<float>(1,2) ;
}
return points;
}
const float PI = 3.14159265359;
// similarity transformation uses same scaling along both axes, rotation and a translation part
cv::Mat composeSimilarityTransformation(float s, float r, float tx, float ty)
{
cv::Mat transformation = cv::Mat::zeros(2,3,CV_32FC1);
// compute rotation matrix and scale entries
float rRad = PI*r/180.0f;
transformation.at<float>(0,0) = s*cosf(rRad);
transformation.at<float>(0,1) = s*sinf(rRad);
transformation.at<float>(1,0) = -s*sinf(rRad);
transformation.at<float>(1,1) = s*cosf(rRad);
// translation
transformation.at<float>(0,2) = tx;
transformation.at<float>(1,2) = ty;
return transformation;
}
// create random points
std::vector<cv::Point2f> createPointSet(cv::Size2i imageSize, std::vector<cv::Point2f> pointPattern, unsigned int nRandomDots = 50)
{
// subtract center of gravity to allow more intuitive rotation
cv::Point2f centerOfGravity(0,0);
for(unsigned int i=0; i<pointPattern.size(); ++i)
{
centerOfGravity.x += pointPattern[i].x;
centerOfGravity.y += pointPattern[i].y;
}
centerOfGravity.x /= (float)pointPattern.size();
centerOfGravity.y /= (float)pointPattern.size();
pointPattern = applyTransformation(pointPattern, composeSimilarityTransformation(1,0,-centerOfGravity.x, -centerOfGravity.y));
// create random points
//unsigned int nRandomDots = 0;
std::vector<cv::Point2f> pointset;
srand (time(NULL));
for(unsigned int i =0; i<nRandomDots; ++i)
{
pointset.push_back(cv::Point2f(rand()%imageSize.width, rand()%imageSize.height));
}
cv::Mat image = cv::Mat::ones(imageSize,CV_8UC3);
image = cv::Scalar(255,255,255);
drawPoints(image, pointset, cv::Scalar(0,0,0));
cv::namedWindow("pointset"); cv::imshow("pointset", image);
// add point pattern to a random location
float scaleFactor = rand()%30 + 10.0f;
float translationX = rand()%(imageSize.width/2)+ imageSize.width/4;
float translationY = rand()%(imageSize.height/2)+ imageSize.height/4;
float rotationAngle = rand()%360;
std::cout << "s: " << scaleFactor << " r: " << rotationAngle << " t: " << translationX << "/" << translationY << std::endl;
std::vector<cv::Point2f> transformedPattern = applyTransformation(pointPattern,composeSimilarityTransformation(scaleFactor,rotationAngle,translationX,translationY));
//std::vector<cv::Point2f> transformedPattern = applyTransformation(pointPattern,trans);
drawPoints(image, transformedPattern, cv::Scalar(0,0,0));
drawPoints(image, transformedPattern, cv::Scalar(0,255,0),3);
cv::imwrite("dataPoints.png", image);
cv::namedWindow("pointset + pattern"); cv::imshow("pointset + pattern", image);
for(unsigned int i=0; i<transformedPattern.size(); ++i)
pointset.push_back(transformedPattern[i]);
return pointset;
}
void programDetectPointPattern()
{
cv::Size2i imageSize(640,480);
// create a point pattern, this can be in any scale and any relative location
std::vector<cv::Point2f> pointPattern;
pointPattern.push_back(cv::Point2f(0,0));
pointPattern.push_back(cv::Point2f(2,0));
pointPattern.push_back(cv::Point2f(4,0));
pointPattern.push_back(cv::Point2f(1,2));
pointPattern.push_back(cv::Point2f(3,2));
pointPattern.push_back(cv::Point2f(2,4));
// transform the pattern so it can be drawn
cv::Mat trans = cv::Mat::ones(2,3,CV_32FC1);
trans.at<float>(0,0) = 20.0f; // scale x
trans.at<float>(1,1) = 20.0f; // scale y
trans.at<float>(0,2) = 20.0f; // translation x
trans.at<float>(1,2) = 20.0f; // translation y
// draw the pattern
cv::Mat drawnPattern = cv::Mat::ones(cv::Size2i(128,128),CV_8U);
drawnPattern *= 255;
drawPoints(drawnPattern,applyTransformation(pointPattern, trans), cv::Scalar(0),5);
// display and save pattern
cv::imwrite("patternToDetect.png", drawnPattern);
cv::namedWindow("pattern"); cv::imshow("pattern", drawnPattern);
// draw the points and the included pattern
std::vector<cv::Point2f> pointset = createPointSet(imageSize, pointPattern);
cv::Mat image = cv::Mat(imageSize, CV_8UC3);
image = cv::Scalar(255,255,255);
drawPoints(image,pointset, cv::Scalar(0,0,0));
// normally we would have to use some nearest neighbor distance computation, but to make it easier here,
// we create a small area around every point, which allows to test for point existence in a small neighborhood very efficiently (for small images)
// in the real application this "inlier" check should be performed by k-nearest neighbor search and threshold the distance,
// efficiently evaluated by a kd-tree
cv::Mat pointImage = cv::Mat::zeros(imageSize,CV_8U);
float maxDist = 3.0f; // how exact must the pattern be recognized, can there be some "noise" in the position of the data points?
drawPoints(pointImage, pointset, cv::Scalar(255),maxDist);
cv::namedWindow("pointImage"); cv::imshow("pointImage", pointImage);
// choose two points from the pattern (can be arbitrary so just take the first two)
cv::Point2f referencePoint1 = pointPattern[0];
cv::Point2f referencePoint2 = pointPattern[1];
cv::Point2f diff1; // difference vector
diff1.x = referencePoint2.x - referencePoint1.x;
diff1.y = referencePoint2.y - referencePoint1.y;
float referenceLength = sqrt(diff1.x*diff1.x + diff1.y*diff1.y);
diff1.x = diff1.x/referenceLength; diff1.y = diff1.y/referenceLength;
std::cout << "reference: " << std::endl;
std::cout << referencePoint1 << std::endl;
// now try to find the pattern
for(unsigned int j=0; j<pointset.size(); ++j)
{
cv::Point2f targetPoint1 = pointset[j];
for(unsigned int i=0; i<pointset.size(); ++i)
{
cv::Point2f targetPoint2 = pointset[i];
cv::Point2f diff2;
diff2.x = targetPoint2.x - targetPoint1.x;
diff2.y = targetPoint2.y - targetPoint1.y;
float targetLength = sqrt(diff2.x*diff2.x + diff2.y*diff2.y);
diff2.x = diff2.x/targetLength; diff2.y = diff2.y/targetLength;
// with nearest-neighborhood search this line will be similar or the maximal neighbor distance must be relative to targetLength!
if(targetLength < maxDist) continue;
// scale:
float s = targetLength/referenceLength;
// rotation:
float r = -180.0f/PI*(atan2(diff2.y,diff2.x) + atan2(diff1.y,diff1.x));
// scale and rotate the reference point to compute the translation needed
std::vector<cv::Point2f> origin;
origin.push_back(referencePoint1);
origin = applyTransformation(origin, composeSimilarityTransformation(s,r,0,0));
// compute the translation which maps the two reference points on the two target points
float tx = targetPoint1.x - origin[0].x;
float ty = targetPoint1.y - origin[0].y;
std::vector<cv::Point2f> transformedPattern = applyTransformation(pointPattern,composeSimilarityTransformation(s,r,tx,ty));
// now test if all transformed pattern points can be found in the dataset
bool found = true;
for(unsigned int i=0; i<transformedPattern.size(); ++i)
{
cv::Point2f curr = transformedPattern[i];
// here we check whether there is a point drawn in the image. If you have no image you will have to perform a nearest neighbor search.
// this can be done with a balanced kd-tree in O(log n) time
// building such a balanced kd-tree has to be done once for the whole dataset and needs O(n*(log n)) afair
if((curr.x >= 0)&&(curr.x <= pointImage.cols-1)&&(curr.y>=0)&&(curr.y <= pointImage.rows-1))
{
if(pointImage.at<unsigned char>(curr.y, curr.x) == 0) found = false;
// if working with kd-tree: if nearest neighbor distance > maxDist => found = false;
}
else found = false;
}
if(found)
{
std::cout << composeSimilarityTransformation(s,r,tx,ty) << std::endl;
cv::Mat currentIteration;
image.copyTo(currentIteration);
cv::circle(currentIteration,targetPoint1,5, cv::Scalar(255,0,0),1);
cv::circle(currentIteration,targetPoint2,5, cv::Scalar(255,0,255),1);
cv::line(currentIteration,targetPoint1,targetPoint2,cv::Scalar(0,0,255));
drawPoints(currentIteration, transformedPattern, cv::Scalar(0,0,255),4);
cv::imwrite("detectedPattern.png", currentIteration);
cv::namedWindow("iteration"); cv::imshow("iteration", currentIteration); cv::waitKey(-1);
}
}
}
}
ポイントの設定パターン - Arijitビシュヌ、サンディップ・ダス、スバスC. Nandy とBhargab B.バッタチャリヤ のhttp:// WWWを。 isibang.ac.in/~cwjs70/pspmtalk.pdf – Micka
このMickaをありがとう。 このペーパーは私のリーグから少し離れていますが、今ではポイント設定パターンマッチング「 –
特徴点マッチング/登録」を検索することができますが、そこには検索可能な別の用語がありますが、ポイントマッチング法は、あなたが持っていないポイント(テクスチャ付き)近傍の記述子を使用します。 – Micka