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@implementation MainViewController 

@synthesize scrollView,imageView; 

    - (id) init { 


    if (self != nil) { 
     self.title = @"Evolution"; 
    } 
    return self;} 
    - (void)viewDidLoad { 
    UITapGestureRecognizer *tapGesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapDetected:)]; 
    tapGesture.numberOfTapsRequired = 1; 
    tapGesture.numberOfTouchesRequired = 1; 


    scrollView = [[UIScrollView alloc] initWithFrame:self.view.frame]; 

    int numberOfImages = 32; 
    CGFloat currentX = 0.0f; 

    for (int i=1; i <= numberOfImages; i++) { 

     // create image 
     NSString *imageName = [NSString stringWithFormat:@"page-%d.jpg", i]; 
     UIImage *image = [UIImage imageNamed:imageName]; 
     imageView = [[UIImageView alloc] initWithImage:image]; 

     // put image on correct position 
     CGRect rect = imageView.frame; 
     rect.origin.x = currentX; 
     imageView.frame = rect; 

     // update currentX 
     currentX +=454; //mageView.frame.size.width; 

     [scrollView addSubview:imageView]; 
     [imageView release]; 
    } 
    [scrollView addGestureRecognizer:tapGesture]; 

    scrollView.contentSize = CGSizeMake(currentX, 800); 
    scrollView.pagingEnabled=YES; 
    scrollView.userInteractionEnabled = YES; 
    scrollView.maximumZoomScale = 15; 
    scrollView.minimumZoomScale = 0.5; 
    scrollView.bounces = NO; 
    scrollView.bouncesZoom = NO; 
    scrollView.delegate = self; 

    scrollView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin; 
    [self.view addSubview:scrollView]; 
    [scrollView release]; 
    [super viewDidLoad];} 
    - (BOOL)shouldAutorotateToInterfaceOrientation(UIInterfaceOrientation)interfaceOrientation{ 
    return YES;} 

    -(void)tapDetected:(UIGestureRecognizer*)recognizer{ 

     ImageViewController *settings = [[ImageViewController alloc] init]; 
    [self.navigationController pushViewController:settings animated:YES]; 

    [settings release];} 

@end 

@implementation ImgScrollViewAppDelegate 

    @synthesize window;@synthesize viewController; 
    - (void)applicationDidFinishLaunching:(UIApplication *)application{ 
    LogMethod(); 
    // If you want the status bar to be hidden at launch use this: 
    // application.statusBarHidden = YES; 
    // 
    // To set the status bar as black, use the following: 
    // application.statusBarStyle = UIStatusBarStyleBlackOpaque; 


    // Create window 
    window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; 

    // this helps in debugging, so that you know "exactly" where your views are placed; 
    // if you see "red", you are looking at the bare window, otherwise use black 
    // window.backgroundColor = [UIColor redColor]; 

    viewController = [ [ MainViewController alloc ] init ]; 

    navigationController = [ [ UINavigationController alloc ] initWithRootViewController: viewController ]; 

    /* Anchor the view to the window */ 
    [window addSubview:[navigationController view]]; 

    /* Make the window key and visible */ 
    [window makeKeyAndVisible]; 
} 
@end 

上記のコードでは、シミュレータで確認してからデバイスを左右に回転させるときに問題があります。しかし、変化しないと私はそれを変更したい。どのように私はそれを変更する?ナビゲーションコントロールでビューを回転するには?

答えて

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ビューコントローラの実装には、方法- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)orientationがあります。任意の向きに回転させたい場合は、YESを返します。あるオリエンテーションにのみ自動回転させたい場合は、if文を追加してyesまたはnoをチェックして返します。

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