私はこのコードで何時間も働いており、ついに完成まで近づいてきました。右クリックで鉱山にフラグを立てる機能を追加する方法を見つけたら、私は鉱山カウンターとタイマーを追加します。 JButtonは右クリックを認識しないので、MouseEventを使用する必要があります。そこから、私は失われています。誰かが私に正しい方向に微笑んでくれますか?Minesweeper GUIゲームのためのフラッグボタン
これは私が現在持っているものです。
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.ArrayList;
public class MineSweeper implements ActionListener {
JFrame frame = new JFrame("Mine Sweeper");
JButton reset = new JButton("Reset");
JButton[][] buttons = new JButton[20][20];//button array
JButton[] flags = new JButton[20];
int[][] counts = new int[20][20];
Container grid = new Container(); //grid for buttons
int MineNum = 50;//number of mines
final int MINE = 10;//int value to identify a mine
public MineSweeper() {
frame.setSize(500, 500);
frame.setLayout(new BorderLayout());
frame.add(reset, BorderLayout.NORTH);
reset.addActionListener(this);
//Grid of Buttons
grid.setLayout(new GridLayout(20,20));
for (int a = 0; a<buttons.length; a++) {
for (int b = 0; b < buttons[0].length; b++) {
buttons[a][b] = new JButton("▒");
buttons[a][b].addActionListener(this);
buttons[a][b].addMouseListener(new MouseAdapter() {
@Override
public void mousePressed(MouseEvent e) {
if (e.getButton() == MouseEvent.BUTTON3) {
mineFlagger(true);
}
}
});
grid.add(buttons[a][b]);
}
}
frame.add(grid, BorderLayout.CENTER);
makeRandomMines();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setVisible(true);
}
public void mineFlagger (boolean flag){
for (int i = 0; i < buttons.length; i++) {
for (int j = 0; j < buttons[0].length; j++) {
if(flag == true) {
buttons[i][j].setText("F");
}
}
}
}
public static void main(String[] args) {
new MineSweeper();
}
public void makeRandomMines() {
//initializes list of random pairs
ArrayList<Integer> list = new ArrayList<Integer>();
for (int x = 0; x < counts.length; x++) {
for (int y = 0; y < counts[0].length; y++) {
list.add(x * 100 + y);//changed y to x
}
}
//resets the counts in case reset button is pressed & picks random mines
counts = new int[20][20];
for (int i = 0; i < MineNum; i++) {
int choice = (int) (Math.random() * list.size());
counts[list.get(choice)/100][list.get(choice) % 100] = MINE;
list.remove(choice);
}
//neighbor counts(how many mines are touching this square.)
for (int x = 0; x < counts.length; x++) {
for (int y = 0; y < counts[0].length; y++) {
int neighborCount = 0;
if (counts[x][y] != MINE) {
if(x > 0 && y > 0 && counts[x - 1][y - 1] == MINE) { //a mine is up & left
neighborCount++;
}
if(y > 0 && counts[x][y - 1] == MINE) { //a mine is up
neighborCount++;
}
if(x < counts.length - 1 && y > 0 && counts[x + 1][y - 1] == MINE) { // a mine is left
neighborCount++;
}
if(x > 0 && counts[x - 1][y] == MINE) { //left
neighborCount++;
}
if(x < counts.length - 1 && counts[x + 1][y] == MINE) { //mine is right
neighborCount++;
}
if(x > 0 && y < counts[0].length - 1 && counts[x - 1][y + 1] == MINE) { //mine is down
neighborCount++;
}
if(y < counts[0].length - 1 && counts[x][y + 1]== MINE) {//mine is up right
neighborCount++;
}
if(x < counts[0].length - 1 && y < counts[0].length - 1 && counts[x + 1][y + 1]== MINE) {//mine is down left
neighborCount++;
}
counts[x][y] = neighborCount;
}
}
}
}
public void lostGame() {
for (int x = 0; x < buttons.length; x++) {
for (int y = 0; y < buttons[0].length; y++) {
if (buttons[x][y].isEnabled()) {
if (counts[x][y] != MINE) {
buttons[x][y].setText(counts[x][y] + "");
buttons[x][y].setEnabled(false);
}
else {
buttons[x][y].setText("✪");
buttons[x][y].setEnabled(false);
}
}
}
}
JOptionPane.showMessageDialog(null, "You Lose!\n" + "You clicked on a mine!", "BOOM!", JOptionPane.INFORMATION_MESSAGE);
}
public void checkWin() {
boolean winner = true;
for (int x = 0; x < counts.length; x++) {
for (int y = 0; y < counts[0].length; y++) {
if (counts[x][y] != MINE && buttons[x][y].isEnabled()) {
winner = false;
}
}
}
if (winner == true) {
JOptionPane.showMessageDialog(frame, "You win!");
}
}
public void zeroCleaner(ArrayList<Integer> toClear) {
if (toClear.size() == 0) {
return;
}
else {
int x = toClear.get(0)/100;
int y = toClear.get(0) % 100;
toClear.remove(0);
if(x > 0 && y > 0 && buttons[x-1][y-1].isEnabled()) { //up and left
buttons[x - 1][y - 1].setText(counts[x-1][y-1] + "");
buttons[x - 1][y - 1].setEnabled(false);
if (counts[x - 1][y - 1] == 0) {
toClear.add((x-1) * 100 + (y-1));
}
}
if (y > 0 && buttons[x][y-1].isEnabled()) { // up
buttons[x][y - 1].setText(counts[x][y-1] + "");
buttons[x][y - 1].setEnabled(false);
if (counts[x][y - 1] == 0) {
toClear.add(x * 100+(y - 1));
}
}
if (x < counts.length - 1 && y > 0 && buttons[x+1][y-1].isEnabled()) { //up right
buttons[x + 1][y - 1].setText(counts[x+1][y-1] + "");
buttons[x + 1][y - 1].setEnabled(false);
if (counts[x + 1][y - 1] == 0) {
toClear.add((x + 1)*100+(y - 1));
}
}
if(x > 0 && y > 0 && buttons[x-1][y].isEnabled()) { //left
buttons[x - 1][y].setText(counts[x-1][y] + "");
buttons[x - 1][y].setEnabled(false);
if (counts[x-1][y] == 0) {
toClear.add((x-1)*100+y);
}
}
if (x < counts.length - 1 && buttons[x+1][y].isEnabled()) { //right
buttons[x + 1][y].setText(counts[x+1][y] + "");
buttons[x + 1][y].setEnabled(false);
if (counts[x + 1][y] == 0) {
toClear.add((x + 1)*100+y);
}
}
if(x > 0 && y < counts[0].length - 1 && buttons[x-1][y+1].isEnabled()) { //down and left
buttons[x - 1][y + 1].setText(counts[x-1][y+1] + "");
buttons[x - 1][y + 1].setEnabled(false);
if (counts[x-1][y+1] == 0) {
toClear.add((x-1)*100+(y+1));
}
}
if (y < counts[0].length - 1 && buttons[x][y+1].isEnabled()) { // down
buttons[x][y + 1].setText(counts[x][y+1] + "");
buttons[x][y + 1].setEnabled(false);
if (counts[x][y + 1] == 0) {
toClear.add(x * 100+(y + 1));
}
}
if (x < counts.length - 1 && y < counts[0].length - 1 && buttons[x+1][y+1].isEnabled()) { //down right
buttons[x + 1][y + 1].setText(counts[x+1][y+1] + "");
buttons[x + 1][y + 1].setEnabled(false);
if (counts[x + 1][y + 1] == 0) {
toClear.add((x + 1)*100+(y + 1));
}
}
zeroCleaner(toClear);
}
}
@Override
public void actionPerformed(ActionEvent event) {
if(event.getSource().equals(reset)) {
//Resets the playing field
for (int x = 0; x < buttons.length; x++) {
for (int y = 0; y < buttons[0].length; y++) {
buttons[x][y].setEnabled(true);
buttons[x][y].setText("▒");
}
}
makeRandomMines();
}
else {
for (int x = 0; x < buttons.length ; x++) {
for (int y = 0; y < buttons[0].length; y++) {
if(event.getSource().equals(buttons[x][y])) {
if (counts[x][y]== MINE) {
lostGame();
}
else if(counts[x][y] == 0) {
buttons[x][y].setText(counts[x][y]+ "");
buttons[x][y].setEnabled(false);
ArrayList<Integer> toClear = new ArrayList<>();
toClear.add(x*100+y);
zeroCleaner(toClear);
checkWin();
}
else {
buttons[x][y].setText(counts[x][y]+ "");
buttons[x][y].setEnabled(false);
checkWin();
}
}
}
}
}
}
}
私はあなたの質問を理解していません。 'e.getButton()== MouseEvent.BUTTON3' – Jhonny007
@ Jhonny007' MouseEvent.BUTTON3'はあいまいです。 Button3は、マウス/ OSなどによって異なるかもしれません...また、彼は右クリックの検出が、それがホバリングしているボタンにどのように結びついているのかを尋ねています。彼が言うように、ボタンは右クリックを直接検出することはできません。 – Cutter
可能な複製 - 'http://stackoverflow.com/questions/2006188/right-click-on-jbutton' – Cutter