以下のコードは動作し、予定時刻にメッセージを送信しますが、タイマーがスケジュールされたタスクを実行するたびに新しいソケットを開くのは良い解決策ではないと思います。私が望むのは、runメソッドでsocketを一度だけ開いて、クラスの新しいインスタンスがtimerで作成されるたびにSendMessageクラスにアクセスすることです。そのように動作しない場合は、1つのメッセージしか送信せずに送信を停止します。また、スレッドセーフなコードやヒントについては、いくつかの批評家にはうれしいです。ソケットは一度だけメッセージを送信します
public class Client implements Runnable{
// Client Constructor here
@Override
public void run(){
//SENDS ONLY ONE MESSAGE
pitcherSocket = new Socket(InetAddress.getByName(hostname), port);
Timer timer = new Timer();
timer.schedule(new SendMessage(), 0, 1000/mps);
}
private class SendMessage extends TimerTask{
private int id;
@Override
public void run() {
try
{ // THIS WORKS FINE, SENDS MESSAGES AT SCHEDULED TIME
pitcherSocket = new Socket(InetAddress.getByName(hostname), port);
OutputStream outToServer = pitcherSocket.getOutputStream();
DataOutputStream out = new DataOutputStream(outToServer);
out.writeInt(id);
out.flush();
}catch(IOException e)
{
e.printStackTrace();
}
}
}
}
EDIT:WHOLEのCODE
CLIENT
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.InetAddress;
import java.net.Socket;
import java.net.UnknownHostException;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Timer;
import java.util.TimerTask;
public class Pitcher implements Runnable{
private int port;
private int mps;
private int size;
private String hostname;
private List<Integer> messageIds = Collections.synchronizedList(new ArrayList<Integer>());
private Socket pitcherSocket;
//constatns, integer is 4 bytes, long is 8 bytes
private static final int INT_SIZE = 4;
private static final int LONG_SIZE = 8;
public Pitcher(int port, int mps, int size, String hostname) {
this.port = port;
this.mps = mps;
this.size = size;
this.hostname = hostname;
}
@Override
public void run(){
System.out.println("Pitcher running...");
System.out.println();
Timer timer = new Timer();
timer.schedule(new SendMessage(), 0, 1000/mps);
timer.schedule(new DisplayStatistics(), 0, 1000/mps);
}
//Nested class that sends messages
private class SendMessage extends TimerTask{
private int numberOfSentMessages = 0;
private int id;
@Override
public void run() {
try {
pitcherSocket = new Socket(InetAddress.getByName(hostname), port);
OutputStream outToServer = pitcherSocket.getOutputStream();
DataOutputStream out = new DataOutputStream(outToServer);
//send message size
out.writeInt(size);
//message id is same as number of the sent message
id = numberOfSentMessages + 1;
out.writeInt(id);
messageIds.add(id);
//get system timestamp
long currentTimestamp = System.currentTimeMillis();
out.writeLong(currentTimestamp);
//fill in the rest-
byte[] rest = new byte[size - 2 * INT_SIZE - LONG_SIZE]; //message size(default 300 bytes) - size(4 bytes) - message id(4 bytse) - timestamp(8 bytes)
out.write(rest);
out.flush();
numberOfSentMessages++;
InputStream inFromServer = pitcherSocket.getInputStream();
DataInputStream in = new DataInputStream(inFromServer);
Integer catcherMessageSize = in.readInt();
Integer catcherId = in.readInt();
long catcherTimestamp = in.readLong();
System.out.println("Sent message: " + size + " " + id + " " + currentTimestamp + "...");
System.out.println("Received message: " + catcherMessageSize + " " + catcherId + " " + catcherTimestamp + "...");
System.out.println();
}catch(IOException e)
{
e.printStackTrace();
}
}
}
}
サーバ
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.net.InetAddress;
import java.net.ServerSocket;
import java.net.Socket;
import java.net.SocketTimeoutException;
public class Catcher implements Runnable{
private int port;
private String bind;
private ServerSocket serverSocket;
//constatns, integer is 4 bytes, long is 8 bytes
private static final int INT_SIZE = 4;
private static final int LONG_SIZE = 8;
public Catcher(int port, String bind) {
this.port = port;
this.bind = bind;
}
@Override
public void run() {
System.out.println("Catcher running...");
System.out.println();
try {
serverSocket = new ServerSocket(port, 100, InetAddress.getByName(bind));
}
catch (IOException e1) {
e1.printStackTrace();
}
while(true){
try
{
Socket server = serverSocket.accept();
DataInputStream in = new DataInputStream(server.getInputStream());
Integer pitcherMessageSize = in.readInt();
Integer pitcherId = in.readInt();
long pitcherTimestamp = in.readLong();
DataOutputStream out = new DataOutputStream(server.getOutputStream());
//message id and size are sent back
out.writeInt(pitcherMessageSize);
out.writeInt(pitcherId);
//send back current time
long currentTimestamp = System.currentTimeMillis();
out.writeLong(currentTimestamp);
//fill in the rest
byte[] rest = new byte[pitcherMessageSize - 2 * INT_SIZE - LONG_SIZE]; //message size(default 300 bytes) - size(4 bytes) - message id(4 bytes) - timestamp(8 bytes)
out.write(rest);
out.flush();
System.out.println("Received message: " + pitcherMessageSize + " " + pitcherId + " " + pitcherTimestamp + "...");
System.out.println("Sent message: " + pitcherMessageSize + " " + pitcherId + " " + currentTimestamp + "...");
System.out.println();
//server.close();
}
catch(SocketTimeoutException s){
System.out.println("Socket timed out!");
break;
}
catch(IOException e){
e.printStackTrace();
break;
}
}
}
}
例外はありますか?それが送信を停止するとき、プログラムは終了するか、それともちょうどぶら下がっていますか? – niceman
例外はありません。サーバーは最初のIDを受け取り、引き続きリスンします。クライアントのタイマーはまだSendMessageクラスを実行して送信しようとしますが、最初の繰り返しの後にnothindが送信されます – asdf
私が見るところでは、あなたはスケジュールに基づいて 'SendMessage'を作成して実行しています。 'SendMessage'は、作成されるたびに' Socket'を介して再接続を試みます。 –