このコードは非常にシンプルでなければならず、私は何が間違っているのか分かりません。 これは何をすべきか説明しています:誰でもこのVHDLコードを手伝ってもらえますか(現在は機能していません)?
1つの7セグメントディスプレイに数値を表示する必要があります。誰かがプッシュボタンを押すたびに、その数字を1つずつ増やす必要があります。番号を0に設定するリセットボタンもあります。それだけです。ここでVHDLコードである:
library IEEE;
use IEEE.STD_LOGIC_1164.ALL;
use IEEE.STD_LOGIC_ARITH.ALL;
use IEEE.STD_LOGIC_UNSIGNED.ALL;
entity PWM is
Port (cp_in : in STD_LOGIC;
inc : in STD_LOGIC;
rst: in std_logic;
AN : out STD_LOGIC_VECTOR (3 downto 0);
segments : out STD_LOGIC_VECTOR (6 downto 0));
end PWM;
architecture Behavioral of PWM is
signal cp: std_logic;
signal CurrentPWMState: integer range 0 to 10;
signal inco: std_logic;
signal temp: std_logic_vector (3 downto 0);
begin
--cp = 100 Hz
counter: entity djelitelj generic map (CountTo => 250000) port map (cp_in, cp);
debounce: entity debounce port map (inc, cp, inco);
temp <= conv_std_logic_vector(CurrentPWMState, 4);
ss: entity decoder7seg port map (temp, segments);
process (inco, rst)
begin
if inco = '1' then
CurrentPWMState <= CurrentPWMState + 1;
elsif rst='1' then
CurrentPWMState <= 0;
end if;
end process;
AN <= "1110";
end Behavioral;
エンティティdjelitelj(50MHzのクロックを分割するために使用されるカウンタ):
library IEEE;
use IEEE.STD_LOGIC_1164.ALL;
use IEEE.STD_LOGIC_ARITH.ALL;
use IEEE.STD_LOGIC_UNSIGNED.ALL;
entity PWM is
Port (cp_in : in STD_LOGIC;
inc : in STD_LOGIC;
rst: in std_logic;
AN : out STD_LOGIC_VECTOR (3 downto 0);
segments : out STD_LOGIC_VECTOR (6 downto 0));
end PWM;
architecture Behavioral of PWM is
signal cp: std_logic;
signal CurrentPWMState: integer range 0 to 10;
signal inco: std_logic;
signal temp: std_logic_vector (3 downto 0);
begin
--cp = 100 Hz
counter: entity djelitelj generic map (CountTo => 250000) port map (cp_in, cp);
debounce: entity debounce port map (inc, cp, inco);
temp <= conv_std_logic_vector(CurrentPWMState, 4);
ss: entity decoder7seg port map (temp, segments);
process (inco, rst)
begin
if inco = '1' then
CurrentPWMState <= CurrentPWMState + 1;
elsif rst='1' then
CurrentPWMState <= 0;
end if;
end process;
AN <= "1110";
end Behavioral;
デバウンシングエンティティ:ここで
library IEEE;
use IEEE.STD_LOGIC_1164.all;
use IEEE.STD_LOGIC_ARITH.all;
use IEEE.STD_LOGIC_UNSIGNED.all;
ENTITY debounce IS
PORT(pb, clock_100Hz : IN STD_LOGIC;
pb_debounced : OUT STD_LOGIC);
END debounce;
ARCHITECTURE a OF debounce IS
SIGNAL SHIFT_PB : STD_LOGIC_VECTOR(3 DOWNTO 0);
BEGIN
-- Debounce Button: Filters out mechanical switch bounce for around 40Ms.
-- Debounce clock should be approximately 10ms
process
begin
wait until (clock_100Hz'EVENT) AND (clock_100Hz = '1');
SHIFT_PB(2 Downto 0) <= SHIFT_PB(3 Downto 1);
SHIFT_PB(3) <= NOT PB;
If SHIFT_PB(3 Downto 0)="0000" THEN
PB_DEBOUNCED <= '1';
ELSE
PB_DEBOUNCED <= '0';
End if;
end process;
end a;
となるBCD 7セグメントデコーダ:
library IEEE;
use IEEE.STD_LOGIC_1164.ALL;
use IEEE.STD_LOGIC_ARITH.ALL;
use IEEE.STD_LOGIC_UNSIGNED.ALL;
entity decoder7seg is
port (
bcd: in std_logic_vector (3 downto 0);
segm: out std_logic_vector (6 downto 0));
end decoder7seg;
architecture Behavioral of decoder7seg is
begin
with bcd select
segm<= "0000001" when "0000", -- 0
"1001111" when "0001", -- 1
"0010010" when "0010", -- 2
"0000110" when "0011", -- 3
"1001100" when "0100", -- 4
"0100100" when "0101", -- 5
"0100000" when "0110", -- 6
"0001111" when "0111", -- 7
"0000000" when "1000", -- 8
"0000100" when "1001", -- 9
"1111110" when others; -- just - character
end Behavioral;
誰かが私のミスをどこに見ましたか? 私はSpartan-3 Startedボードでそのデザインを試しましたが、動作していません...プッシュボタンを押すたびに、私は狂った(ランダム)値を取得します。リセットボタンが正常に動作しています。 ありがとう!!!!
あなたは "djelitelj"を提供していませんが、あなたはPWMを2回ペーストしました。 – Philippe