3
私は "プレイヤー"フレームワークを使用するアプリで働いていますhttps://github.com/piemonte私はswift 3に更新したので、1つの特定の機能に関するエラーが発生します。私はまだ迅速に3でプロではないので、それを修正する方法は本当にわからない。どんな助け? :D私はswift 3のための "プレーヤー"フレームワークを更新
コード(SWIFT 2.3)(私はSWIFT 3にアップデート助けてください)
private var PlayerObserverContext = 0
private var PlayerItemObserverContext = 0
private var PlayerLayerObserverContext = 0
override open func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
switch (keyPath, context) {
case (.some(PlayerRateKey), PlayerObserverContext):
true
case (.some(PlayerStatusKey), PlayerItemObserverContext):
true
case (.some(PlayerKeepUp), PlayerItemObserverContext):
if let item = self.playerItem {
self.bufferingState = .ready
self.delegate?.playerBufferingStateDidChange(self)
if item.isPlaybackLikelyToKeepUp && self.playbackState == .playing {
self.playFromCurrentTime()
}
}
let status = (change?[NSKeyValueChangeKey.newKey] as! NSNumber).intValue as AVPlayerStatus.RawValue
switch (status) {
case AVPlayerStatus.readyToPlay.rawValue:
self.playerView.playerLayer.player = self.player
self.playerView.playerLayer.isHidden = false
case AVPlayerStatus.failed.rawValue:
self.playbackState = PlaybackState.failed
self.delegate?.playerPlaybackStateDidChange(self)
default:
true
}
case (.some(PlayerEmptyBufferKey), PlayerItemObserverContext):
if let item = self.playerItem {
if item.isPlaybackBufferEmpty {
self.bufferingState = .delayed
self.delegate?.playerBufferingStateDidChange(self)
}
}
let status = (change?[NSKeyValueChangeKey.newKey] as! NSNumber).intValue as AVPlayerStatus.RawValue
switch (status) {
case AVPlayerStatus.readyToPlay.rawValue:
self.playerView.playerLayer.player = self.player
self.playerView.playerLayer.isHidden = false
case AVPlayerStatus.failed.rawValue:
self.playbackState = PlaybackState.failed
self.delegate?.playerPlaybackStateDidChange(self)
default:
true
}
case (.some(PlayerReadyForDisplay), PlayerLayerObserverContext):
if self.playerView.playerLayer.isReadyForDisplay {
self.delegate?.playerReady(self)
}
default:
super.observeValue(forKeyPath: keyPath, of: object, change: change, context: context)
}
}