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glew32.libをリンカ - >入力 - >追加のDepに追加し、GLEW_STATIC定義をプリプロセッサに追加しました。私はこの設定が正しいと確信しています。しかし、私はリンクエラーを示しています。それは他の設定が必要ですか?私はこの問題を3日間Googleに持ち、助けを得ました!glew32.libとビジュアルスタジオ2015のGLEW_STATIC定義をリンクするエラーLNK200
1>------ Build started: Project: demo, Configuration: Debug Win32 ------
1>libtiff-2015.lib(tif_win32.obj) : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/SAFESEH' specification
1>LINK : warning LNK4098: defaultlib 'LIBCMT' conflicts with use of other libs; use /NODEFAULTLIB:library
1>LINK : warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library
1>cocox.lib(CCGLViewImpl-desktop.obj) : error LNK2001: unresolved external symbol ___glewBindFramebuffer
1>cocox.lib(CCFrameBuffer.obj) : error LNK2001: unresolved external symbol ___glewBindFramebuffer
1>cocox.lib(CCGLViewImpl-desktop.obj) : error LNK2001: unresolved external symbol ___glewBindRenderbuffer
1>cocox.lib(CCFrameBuffer.obj) : error LNK2001: unresolved external symbol ___glewBindRenderbuffer
1>cocox.lib(CCGLViewImpl-desktop.obj) : error LNK2001: unresolved external symbol ___glewCheckFramebufferStatus
1>cocox.lib(CCFrameBuffer.obj) : error LNK2001: unresolved external symbol ___glewCheckFramebufferStatus
1>cocox.lib(CCGLViewImpl-desktop.obj) : error LNK2001: unresolved external symbol ___glewDeleteFramebuffers
1>cocox.lib(CCFrameBuffer.obj) : error LNK2001: unresolved external symbol ___glewDeleteFramebuffers
1>cocox.lib(CCGLViewImpl-desktop.obj) : error LNK2001: unresolved external symbol ___glewDeleteRenderbuffers
....................
1>cocox.lib(CCFrameBuffer.obj) : error LNK2001: unresolved external symbol ___glewGenFramebuffers
1>cocox.lib(CCGLViewImpl-desktop.obj) : error LNK2001: unresolved external symbol ___glewGenRenderbuffers
1>cocox.lib(CCFrameBuffer.obj) : error LNK2001: unresolved external symbol ___glewGenRenderbuffers
1>cocox.lib(CCGLViewImpl-desktop.obj) : error LNK2001: unresolved external symbol ___glewGenerateMipmap
........................
1>cocox.lib(ccGLStateCache.obj) : error LNK2001: unresolved external symbol ___glewDisableVertexAttribArray
1>cocox.lib(CCCameraBackgroundBrush.obj) : error LNK2001: unresolved external symbol ___glewEnableVertexAttribArray
1>cocox.lib(CCMeshCommand.obj) : error LNK2001: unresolved external symbol ___glewEnableVertexAttribArray
1>cocox.lib(CCVertexAttribBinding.obj) : error LNK2001: unresolved external symbol ___glewEnableVertexAttribArray
................................
1>cocox.lib(CCRenderer.obj) : error LNK2001: unresolved external symbol ___glewBufferData
1>cocox.lib(CCDrawNode.obj) : error LNK2001: unresolved external symbol ___glewBufferData
1>cocox.lib(CCTextureAtlas.obj) : error LNK2001: unresolved external symbol ___glewBufferData
1>cocox.lib(CCCameraBackgroundBrush.obj) : error LNK2001: unresolved external symbol ___glewBufferData
1>cocox.lib(CCVertexIndexBuffer.obj) : error LNK2001: unresolved external symbol ___glewDeleteBuffers
1>cocox.lib(CCRenderer.obj) : error LNK2001: unresolved external symbol ___glewDeleteBuffers
1>cocox.lib(CCDrawNode.obj) : error LNK2001: unresolved external symbol ___glewDeleteBuffers
1>cocox.lib(CCTextureAtlas.obj) : error LNK2001: unresolved external symbol ___glewDeleteBuffers
1>cocox.lib(CCCameraBackgroundBrush.obj) : error LNK2001: unresolved external symbol ___glewDeleteBuffers
1>cocox.lib(CCVertexIndexBuffer.obj) : error LNK2001: unresolved external symbol ___glewGenBuffers
1>cocox.lib(CCRenderer.obj) : error LNK2001: unresolved external symbol ___glewGenBuffers
1>cocox.lib(CCDrawNode.obj) : error LNK2001: unresolved external symbol ___glewGenBuffers
1>cocox.lib(CCTextureAtlas.obj) : error LNK2001: unresolved external symbol ___glewGenBuffers
1>cocox.lib(CCCameraBackgroundBrush.obj) : error LNK2001: unresolved external symbol ___glewGenBuffers
1>cocox.lib(CCRenderer.obj) : error LNK2001: unresolved external symbol ___glewMapBuffer
1>cocox.lib(CCTextureAtlas.obj) : error LNK2001: unresolved external symbol ___glewMapBuffer
.........................
1>cocox.lib(CCGLProgram.obj) : error LNK2001: unresolved external symbol ___glewGetActiveAttrib
1>cocox.lib(CCGLProgram.obj) : error LNK2001: unresolved external symbol ___glewGetActiveUniform
.....................
1>cocox.lib(CCGLProgram.obj) : error LNK2001: unresolved external symbol ___glewUniformMatrix4fv
1>cocox.lib(CCVertexIndexBuffer.obj) : error LNK2001: unresolved external symbol ___glewIsBuffer
1>G:\code\cpp\cocoxgame\vs2015\demo\Debug\demo.exe : fatal error LNK1120: 73 unresolved externals
========== Build: 0 succeeded, 1 failed, 5 up-to-date, 0 skipped ==========
プロジェクトに静的にコンパイルすることができます。 プロジェクトのソースファイルにglew.hとglew.cを追加します。 – Alu