メニューナビアイテムのナビゲーションドロワーがあります。ここでは、1つのアイテムについて定義します。クリックすると、新しいアクティビティが開きます。このアクティビティの中で、スタートフラッグゲームクイズのレイアウトをデザインします。プレイゲームボタンをクリックすると、クリックユーザーを待つことなく、終わり。 "PlayGame"レイアウトの中で、私はフラグのためのimageViewと回答のための4つのボタンを定義します。フラグの名前と回答は外部データベースから来ます。私はアプリをデバッグすると、countDownTimerはnull量を実現する、すべてが正しかった、ちょうどタイマーが使用を待つことはなく、クイズを再生することはとても速いです。Androidクイズゲームでユーザーが回答をクリックしてすぐに実行できるようにTimerを待たずに
これは私のデータベースです。
WorldCountryDatabase
public class WorldCountryDatabase extends SQLiteOpenHelper {
private static final String TAG = "databaseHelper";
private static final String DB_NAME = "worldCountries.db";
private static final int DB_VERSION = 1;
private static final String TABLE_NAME = "country";
private static String DB_PATH = "";
private Context mContext;
private SQLiteDatabase database;
public WorldCountryDatabase(Context context) {
super(context, DB_NAME, null, DB_VERSION);
DB_PATH = context.getDatabasePath(DB_NAME).getPath();
File file = new File(DB_PATH + "worldCountries.db");
if (file.exists())
openDataBase();
this.mContext = context;
}
public void createDatabase() {
boolean dbExist = checkDatabase();
if (dbExist) {
Log.d("MIN1", "Database already Exist");
} else {
this.getReadableDatabase();
}
try {
copyDataBase();
} catch (IOException e) {
e.printStackTrace();
Log.i("MIN2", e.getMessage());
}
}
private boolean checkDatabase() {
SQLiteDatabase checkDB = null;
try {
String myPath = DB_PATH + DB_NAME;
checkDB = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READWRITE);
} catch (SQLiteException e) {
e.printStackTrace();
Log.d("MIN3", e.getMessage());
}
if (checkDB != null) {
checkDB.close();
}
return checkDB != null;
}
public synchronized void close() {
if (database != null) {
database.close();
SQLiteDatabase.releaseMemory();
}
super.close();
}
private void copyDataBase() throws IOException {
try {
InputStream in = mContext.getAssets().open(DB_NAME);
String outFileName = DB_PATH + DB_NAME;
OutputStream out = new FileOutputStream(outFileName);
byte[] buffer = new byte[1024];
int length;
while ((length = in.read(buffer)) > 0) {
out.write(buffer, 0, length);
}
out.flush();
out.close();
in.close();
Log.d("MIN4", "Database copy");
} catch (SQLiteException e) {
Log.d("MIN5", e.getMessage());
}
}
public Cursor QueryData(String query) {
return database.rawQuery(query, null);
}
@Override
public void onCreate(SQLiteDatabase db) {
Log.d("MIN6", "onCreate");
}
@Override
public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) {
db.execSQL("DROP TABLE IF EXISTS " + TABLE_NAME);
onCreate(db);
Log.v("LOG_TAG", "Upgrading Database from version" + oldVersion + "To" + newVersion +
"Which will destroy all oldest data");
if (newVersion > oldVersion) {
try {
copyDataBase();
} catch (IOException e) {
e.printStackTrace();
}
}
}
public void openDataBase() {
String myPath = DB_PATH + DB_NAME;
database = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READWRITE);
Log.d("MIN7", "Opened database");
}
// CRUD Table
public List<Questions> getAllQuestions() {
List<Questions> questionsList = new ArrayList<>();
SQLiteDatabase db = this.getWritableDatabase();
Cursor c;
try {
c = db.rawQuery("SELECT * FROM country ORDER BY Random()", null);
if (c == null) return null;
c.moveToFirst();
do {
int Id = c.getInt(c.getColumnIndex("id"));
String Image = c.getString(c.getColumnIndex("Image"));
String AnswerA = c.getString(c.getColumnIndex("AnswerA"));
String AnswerB = c.getString(c.getColumnIndex("AnswerB"));
String AnswerC = c.getString(c.getColumnIndex("AnswerC"));
String AnswerD = c.getString(c.getColumnIndex("AnswerD"));
String CorrectAnswer = c.getString(c.getColumnIndex("CorrectAnswer"));
Questions question = new Questions(Id, Image, AnswerA, AnswerB, AnswerC, AnswerD, CorrectAnswer);
questionsList.add(question);
} while (c.moveToNext());
c.close();
} catch (Exception e) {
e.printStackTrace();
}
database.close();
return questionsList;
}
// Insert Score to Ranking table.
public void insertScore(double score) {
SQLiteDatabase db = this.getWritableDatabase();
ContentValues content = new ContentValues();
content.put("Score", score);
db.insert("Ranking", null, content);
}
// Get score and sort Ranking.
public List<Ranking> getRanking() {
List<Ranking> rankingList = new ArrayList<>();
SQLiteDatabase db = this.getWritableDatabase();
Cursor c;
try {
c = db.rawQuery("SELECT * FROM country ORDER BY Score DESC;", null);
if (c == null) return null;
c.moveToFirst();
do {
int ID = c.getInt(c.getColumnIndex("id"));
int Score = c.getInt(c.getColumnIndex("Score"));
Ranking ranking = new Ranking(ID, Score);
rankingList.add(ranking);
} while (c.moveToNext());
c.close();
} catch (Exception e) {
e.printStackTrace();
}
db.close();
return rankingList;
}
public int getPlayCount(int level)
{
int result = 0;
SQLiteDatabase db = this.getReadableDatabase();
Cursor c;
try{
c = db.rawQuery("SELECT PlayCount FROM UserPlayCount WHERE Level="+level+";",null);
if(c == null) return 0;
c.moveToNext();
do{
result = c.getInt(c.getColumnIndex("PlayCount"));
}while(c.moveToNext());
c.close();
}catch (Exception ex)
{
ex.printStackTrace();
}
return result;
}
public void updatePlayCount(int level,int playCount)
{
String query = String.format("UPDATE UserPlayCount Set PlayCount = %d WHERE Level = %d",playCount,level);
database.execSQL(query);
}
これは私のChoicGameクラスです。
ChoiceGame
public class ChoiceGame extends AppCompatActivity {
TextView modeText;
SeekBar seekBarMode;
Button playGame, scoreGame;
WorldCountryDatabase worldCountryDatabase;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_game_flag);
Toolbar toolbar = (Toolbar) findViewById(R.id.toolbar);
setSupportActionBar(toolbar);
if (getSupportActionBar() != null)
getSupportActionBar().setDisplayHomeAsUpEnabled(true);
getSupportActionBar().setHomeButtonEnabled(true);
modeText = (TextView) findViewById(R.id.modeText);
seekBarMode = (SeekBar) findViewById(R.id.seekBarMode);
playGame = (Button) findViewById(R.id.playGame);
scoreGame = (Button) findViewById(R.id.scoreGame);
worldCountryDatabase = new WorldCountryDatabase(this);
try {
worldCountryDatabase.createDatabase();
} catch (Exception e) {
e.printStackTrace();
}
//Event
seekBarMode.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
@Override
public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
if (progress == 0)
modeText.setText(Common.MODE.EASY.toString());
else if (progress == 1)
modeText.setText(Common.MODE.MEDIUM.toString());
else if (progress == 2)
modeText.setText(Common.MODE.HARD.toString());
else if (progress == 3)
modeText.setText(Common.MODE.HARDEST.toString());
}
@Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
@Override
public void onStopTrackingTouch(SeekBar seekBar) {
}
});
playGame.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
Intent intent = new Intent(getApplicationContext(), PlayGameCountry.class);
intent.putExtra("Mode", getPlayMode()); // Send Mode to Playing page
startActivity(intent);
finish();
}
});
scoreGame.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
Intent intent = new Intent(getApplicationContext(), ScoreGame.class);
startActivity(intent);
finish();
}
});
}
private String getPlayMode() {
if (seekBarMode.getProgress() == 0)
return Common.MODE.EASY.toString();
else if (seekBarMode.getProgress() == 1)
return Common.MODE.MEDIUM.toString();
else if (seekBarMode.getProgress() == 2)
return Common.MODE.HARD.toString();
else
return Common.MODE.HARDEST.toString();
}
}
、最後にこれが私のPlayingGameクラスです。まず
PlayingGmae
public class PlayGameCountry extends AppCompatActivity implements View.OnClickListener {
final static long INTERVAL = 1; // 1 second
final static long TIMEOUT = 7; // 1 second
CountDownTimer countDownTimer;
int progressValue = 0;
int score = 0, index = 0, thisQuestion = 0, correctAnswer, totalQuestions;
List<Questions> questionsList = new ArrayList<>();
String mode;
ProgressBar progressBar;
ImageView flagCountry;
TextView scoreText, numberQuestion;
Button answerA, answerB, answerC, answerD;
WorldCountryDatabase worldCountryDatabase;
ChoiceGame choiceGame;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_play_game_country);
// Get data from ChoiceGame
Bundle bundle = getIntent().getExtras();
if (bundle != null)
mode = bundle.getString("Mode");
worldCountryDatabase = new WorldCountryDatabase(this);
Toolbar toolbar = (Toolbar) findViewById(R.id.toolbar);
setSupportActionBar(toolbar);
if (getSupportActionBar() != null) {
getSupportActionBar().setHomeButtonEnabled(true);
getSupportActionBar().setDisplayHomeAsUpEnabled(true);
}
flagCountry = (ImageView) findViewById(R.id.flagQuiz);
scoreText = (TextView) findViewById(R.id.scoreText);
numberQuestion = (TextView) findViewById(R.id.trueAnswer);
answerA = (Button) findViewById(R.id.firstAnswer);
answerB = (Button) findViewById(R.id.secondAnswer);
answerC = (Button) findViewById(R.id.thirthAnswer);
answerD = (Button) findViewById(R.id.forthAnswer);
progressBar = (ProgressBar) findViewById(R.id.progressUser);
answerA.setOnClickListener(this);
answerB.setOnClickListener(this);
answerC.setOnClickListener(this);
answerD.setOnClickListener(this);
}
@Override
protected void onResume() {
super.onResume();
questionsList = this.getQuestionMode(mode);
assert questionsList != null;
totalQuestions = questionsList.size();
countDownTimer = new CountDownTimer(INTERVAL, TIMEOUT) {
@Override
public void onTick(long millisUntilFinished) {
progressBar.setProgress(progressValue);
progressValue++;
}
@Override
public void onFinish() {
countDownTimer.cancel();
showQuestion(++index);
}
};
showQuestion(index);
}
private void showQuestion(int index) {
if (index < totalQuestions) {
thisQuestion++;
numberQuestion.setText(String.format("%d/%d", thisQuestion, totalQuestions));
progressBar.setProgress(0);
progressValue = 0;
int ImageId = this.getResources().getIdentifier(questionsList.get(index).getImage().toLowerCase(), "drawable", getPackageName());
flagCountry.setBackgroundResource(ImageId);
answerA.setText(questionsList.get(index).getAnswerA());
answerB.setText(questionsList.get(index).getAnswerB());
answerC.setText(questionsList.get(index).getAnswerC());
answerD.setText(questionsList.get(index).getAnswerD());
countDownTimer.start();
} else {
Intent scoreIntent = new Intent(getApplicationContext(), Done.class);
Bundle bundle = new Bundle();
bundle.putInt("SCORE", score);
bundle.putInt("TOTAL", totalQuestions);
bundle.putInt("CORRECT", correctAnswer);
scoreIntent.putExtras(bundle);
startActivity(scoreIntent);
finish();
}
}
@Override
public void onClick(View v) {
countDownTimer.cancel();
if (index < totalQuestions) {
Button clickedButton = (Button) v;
if (clickedButton.getText().equals(questionsList.get(index).getCorrectAnswer()))
{
score += 10; // increase score
correctAnswer++; //increase correct answer
showQuestion(++index);
} else
showQuestion(++index); // If choose right , just go to next question
scoreText.setText(String.format("%d", score));
}
}
private List<Questions> getQuestionMode(String mode) {
List<Questions> questionList = new ArrayList<>();
worldCountryDatabase = new WorldCountryDatabase(this);
try {
worldCountryDatabase.createDatabase();
worldCountryDatabase.openDataBase();
} catch (Exception e) {
e.printStackTrace();
}
int limit = 0;
if (mode.equals(Common.MODE.EASY.toString()))
limit = 30;
else if (mode.equals(Common.MODE.MEDIUM.toString()))
limit = 50;
else if (mode.equals(Common.MODE.HARD.toString()))
limit = 100;
else if (mode.equals(Common.MODE.HARDEST.toString()))
limit = 200;
try {
Cursor cursor = worldCountryDatabase.QueryData(String.format("SELECT * FROM country ORDER BY Random() LIMIT %d", limit));
if (cursor == null) return null;
if (cursor.moveToNext()) {
do {
int Id = cursor.getInt(cursor.getColumnIndex("id"));
String Image = cursor.getString(cursor.getColumnIndex("Image"));
String AnswerA = cursor.getString(cursor.getColumnIndex("AnswerA"));
String AnswerB = cursor.getString(cursor.getColumnIndex("AnswerB"));
String AnswerC = cursor.getString(cursor.getColumnIndex("AnswerC"));
String AnswerD = cursor.getString(cursor.getColumnIndex("AnswerD"));
String CorrectAnswer = cursor.getString(cursor.getColumnIndex("CorrectAnswer"));
Questions question = new Questions(Id, Image, AnswerA, AnswerB, AnswerC, AnswerD, CorrectAnswer);
questionList.add(question);
} while (cursor.moveToNext());
worldCountryDatabase.close();
}
} catch (Exception e) {
e.printStackTrace();
}
return questionList;
}
}
、私はWorldCountryDatabaseの内側に "getQuestionMode" メソッドを定義するが、このアプリはPlayingCountryGameレイアウトやオープンScoreGameに行きませんクラス。私が "getQuestionMode"メソッドを内部に定義した後、PlayingCountryGameクラス。私は自分の問題を明確に伝えたい。
私を助けてください、良い友達。 ありがとうございました皆さん。
感謝親愛なる:あなたはコンストラクタがある7秒を待つ場合
。私はこれに気付かない。非常に多くのありがとう。:) –