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私はこのトリビアゲームのタイマーを実装しようとしていましたが、私の場合はどのように動作するのか理解できません。タイマーを実装するのが難しいです - Javascript
JS:
var questions = [
{
"question": "The next Playstation platform will be:",
"allAnswers": ["PS5", "PS4K", "PSX", "PS8K"],
"correctAnswer": "PS4K"
},
{
"question": "The Sloth's scientific name, Bradypus, is Greek for:",
"allAnswers": ["Moving slowly", "Swiftly", "Slow feet", "Sleeping"],
"correctAnswer": "Slow feet"
},
{
"question": "Earth is how far away from the Sun:",
"allAnswers": ["92.96 Million Miles", "82.96 Million Miles", "102.96 Million Miles", "72.96 Million Miles"],
"correctAnswer": "92.96 Million Miles"
},
{
"question": "The first issue of National Geographic was issued in:",
"allAnswers": ["1901", "1874", "1888", "1926"],
"correctAnswer": "1888"
},
{
"question": "It is approximitely how hot on the planet Venus:",
"allAnswers": ["262 Degrees C", "162 Degrees C", "462 Degrees C", "862 Degrees C"],
"correctAnswer": "462 Degrees C"
},
{
"question": "What type of star is the Sun:",
"allAnswers": ["White Dwarf", "Yellow Dwarf", "The sun is NOT a star", "Orange Dwarf"],
"correctAnswer": "Yellow Dwarf"
},
{
"question": "Approximitely how much of the ocean has been explored:",
"allAnswers": ["12%", "23%", "38%", "5%"],
"correctAnswer": "5%"
},
{
"question": "Approximitely how long did it take for the Apollo missions to reach the moon:",
"allAnswers": ["36 hours", "24 hours", "72 hours", "96 hours"],
"correctAnswer": "72 hours"
},
{
"question": "The world record for most spoons balanced on the face is:",
"allAnswers": ["45 spoons", "62 spoons", "31 spoons", "91 spoons"],
"correctAnswer": "31 spoons"
},
{
"question": "The world record for most socks put on one foot in one minute is:",
"allAnswers": ["12 socks", "28 socks", "48 socks", "67 socks"],
"correctAnswer": "48 socks"
}];
var content = document.getElementById("content");
var questionHolder = document.getElementById("question");
var choicesHolder = document.getElementById("choices");
var scoreHolder = document.getElementById("score");
var timeHolder = document.getElementById("time");
var submitButton = document.getElementById("submit");
var questionTracker = 0;
var score = 0;
var timer = 20;
var wasQuestionAsked = true;
// var myTimer = setInterval(askQ(), 10000);
function askQ()
{
var choices = questions[questionTracker].allAnswers;
var tempChoices = "";
for(var i = 0; i < choices.length; i++)
{
tempChoices += "<input type='radio' name='quiz" + questionTracker + "' id='choice" + (i + 1) + "' value='" + choices[i] +
"'>" + " <label for='choice" + (i + 1) + "'>" + choices[i] + "</label><br>";
}
/* LOAD UP QUESTIONS */
questionHolder.textContent = "Question: " + (questionTracker + 1) + ". " + questions[questionTracker].question;
timeHolder.textContent = "Time: " + timer + " seconds left.";
/* LOAD UP ANSWERS */
choicesHolder.innerHTML = tempChoices;
tim = setTimeout(askQ(), 1000);
/* SETUP, FIRST ITERATION */
if(questionTracker == 0)
{
scoreHolder.textContent = "Score: 0 correctly answered questions out of " + questions.length + " total questions.";
// timeHolder.textContent = "Time: " + timer + " seconds left.";
submitButton.textContent = "Submit Q";
}
}
function validateAnswer()
{
/* CHECK IF QUESTION WAS ASKED, DETERMINE IF WE PROCEED TO NEXT QUESTION */
if(wasQuestionAsked)
{
submitButton.textContent = "Next Q";
wasQuestionAsked = false;
/* DETERMINE WHICH RADIO BUTTON WAS CLICKED */
var userSelection, correctIndex;
var radios = document.getElementsByName("quiz" + questionTracker);
for(var i = 0; i < radios.length; i++)
{
/* IF RADIO BUTTON IS CHECKED */
if(radios[i].checked)
{
userSelection = radios[i].value;
}
/* FIND CORRECT INDEX */
if(radios[i].value == questions[questionTracker].correctAnswer)
{
correctIndex = i;
}
}
var labelChange = document.getElementsByTagName("label")[correctIndex].style;
labelChange.fontWeight = "bold";
if(userSelection == questions[questionTracker].correctAnswer)
{
score++;
labelChange.color = "#33cc00";
}
else
{
labelChange.color = "#cc0000";
}
scoreHolder.textContent = "Score: " + score + " correctly answered questions out of " + questions.length + " possible.";
/* MOVE ON TO NEXT QUESTION */
}
else
{
wasQuestionAsked = true;
/* RESET BUTTON TEXT TO "SUBMIT QUESTION" */
submitButton.textContent = "Submit Q";
/* IF WE HAVE NOT YET REACHED LAST QUESTION, INCREASE Q BY ONE */
if(questionTracker < questions.length - 1)
{
questionTracker++;
askQ();
}
else
{
showFinalScore();
}
}
}
/* FUNCTION THAT WILL DISPLAY THE SCORE ONCE TRIVIA GAME IS OVER */
function showFinalScore()
{
content.innerHTML = "<h2 style='color:orange;'>You've finished the Trivia Game!</h2>" + "<h2 style='color:orange;'>These are your results:</h2>" +
"<h2 style='color:orange;'>" + score + " out of a total of " + questions.length + " questions." + "<br>" + "Your percentage was: " + Math.round(score/questions.length * 100) +
"%</h2>" + "<br>" + "<button class='btn btn-warning' onclick='reset()'>Restart</button>";
}
/* FUNCTION THAT WILL RESET THE GAME */
function reset()
{
location.reload();
}
window.addEventListener("load", askQ, false);
submitButton.addEventListener("click", validateAnswer, false);
そして、いくつかのHTML:私は、次のコードを持っている
<div id="content">
<h3 id="question" style="color:orange;">
</h3>
<div id="choices">
</div>
<br>
<p><button id="submit" class="btn btn-warning"></button>
</p>
<p id="score">
</p>
<p id="time">
</p>
</div>
私が欲しいのは疑問が提示されたときに表示、およびからダウンカウントするカウンタのためであります私はsetInterval()とsetTimeout()についてW3をチェックしてきましたが、正しく動作するように見えませんでした。誰かがコードを見て、助けを借りて助けてくれるなら、大いに感謝します。ありがとう!ここ
使用代わり 'のsetTimeout(askQ()、1000)の'のsetTimeout(askQ、1000) '' –