0
var getMouseOnCircle = (function() {
var vector = new THREE.Vector2();
return function getMouseOnCircle(pageX, pageY) {
vector.set(
((pageX - _this.screen.width * 0.5 - _this.screen.left)/(_this.screen.width * 0.5)),
((_this.screen.height + 2 * (_this.screen.top - pageY))/_this.screen.width) // screen.width intentional
);
return vector;
};
}());
どのような変更が必要ですか? – user1732451