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このタイマーはなぜ実行されないのですか?私はそれを断片に設定して、それは私のrunOnUiThreadと関係があると感じているが、わからない。また、私は何かエラーや何もそれを実行するつもりを取得していないことを追加する必要があります。なぜこのタイマーは自分のフラグメント内で実行されませんか?
final WeakReference<Activity> activityRef = new WeakReference<Activity>((getActivity()));
//creating timer
public void startRandomButton(final ImageView img)
{
Timer timer = new Timer();
timer.schedule(new TimerTask()
{
@Override
public void run()
{
if(activityRef.get() == null)
return;
//activityRef.get().runOnUiThread(new Runnable()
if(isAdded())
{
activityRef.get().runOnUiThread(new Runnable() {
@Override
public void run() {
Activity activity = activityRef.get();
if (isAdded())
randomMovement(img);
else
Log.d("not added", "not added");
}
});
}
else
Log.d("Run on ui thread", "is null");
}
}, 5000);
}
以下は、タイマーを作成するときに問題が発生している部分全体です。私が最初の質問で言ったように、私は問題が何であるか分かりません。コードはコンパイルして実行します。しかし、タイマーの方法はうまく動作しません。私は私のログ・ネコに活動が破壊されたとき、またはあなたがこれを通って行くときに教えてもらうことができます。私はそれが何かがヌルでどこに誤りがないかを教えてください。助けが大変ありがとう!:
package com.example.name.inserttitlename;
import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.graphics.Point;
import android.os.Bundle;
import android.os.CountDownTimer;
import android.support.annotation.NonNull;
import android.support.v4.app.Fragment;
import android.util.Log;
import android.view.LayoutInflater;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewGroup;
import android.view.WindowManager;
import android.widget.Button;
import android.widget.ImageView;
import android.widget.RelativeLayout;
import android.widget.TextView;
import android.widget.Toast;
import android.os.Handler;
import android.view.InflateException;
import java.lang.ref.WeakReference;
import java.util.Random;
import java.util.Timer;
import java.util.TimerTask;
import java.util.logging.Level;
import static android.R.attr.x;
/**
* A simple {@link Fragment} subclass.
*/
public class LevelOneFragment extends Fragment {
//creating variables
private ImageView img;
private ViewGroup viewer;
TextView textCount;
Button failButton;
Button beginButton;
TextView countDownBeginText;
private TextView countDownMain;
public int scoreCounter;
public LevelOneFragment() {
// Required empty public constructor
}
@Override
public void onAttach(Context context)
{
super.onAttach(context);
Activity a;
if(context instanceof Activity)
{
a=(Activity) context;
}
}
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
}
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
// Inflate the layout for this fragment
View view = inflater.inflate(R.layout.fragment_level_one, container, false);
//creating viewables and such
viewer = (ViewGroup) view.findViewById(R.id.view_level);
img = (ImageView) view.findViewById(R.id.imageView);
failButton = (Button) view.findViewById(R.id.failureButton);
countDownMain = (TextView) view.findViewById(R.id.countDownMain);
countDownBeginText = (TextView) view.findViewById(R.id.countDownBeginText);
beginButton = (Button) view.findViewById(R.id.beginButton);
RelativeLayout.LayoutParams layoutParams = new RelativeLayout.LayoutParams(150, 150);
img.setLayoutParams(layoutParams);
img.setOnTouchListener(new LevelOneFragment.ChoiceTouchListener());
//begin random movement
startRandomButton(img);
//setting up button for failure CORRECT TO TAKE YOU TO THE MAIN MENU
failButton.setOnClickListener(new View.OnClickListener(){
public void onClick(View v){
startActivity(new Intent(getActivity(), MainMenu.class));
}
});
//setting countdown text to 3
countDownBeginText.setText(":3");
//begin countdown from three
beginButton.setOnClickListener(new View.OnClickListener(){
public void onClick(View beginT) {
CountDownTimer countDownTimer = new CountDownTimer(3*1000, 3) {
@Override
public void onTick(long millisUntilFinished) {
countDownBeginText.setText(":" + millisUntilFinished/1000);
//add possible sound here every tick
}
@Override
public void onFinish() {
beginButton.setVisibility(View.INVISIBLE);
countDownBeginText.setVisibility(View.INVISIBLE);
//countdown from 60------- change parameters in count down timer to the time desired
CountDownTimer countDownTimer = new CountDownTimer(60*1000, 3) {
@Override
public void onTick(long millisUntilFinishedMain) {
countDownMain.setText(":" + millisUntilFinishedMain/1000);
//add possible sound here every tick
}
@Override
public void onFinish() {
//Toast.makeText(getActivity(),"You lose", Toast.LENGTH_LONG).show();
//rest of text in method is trial
startActivity(new Intent(getActivity(), MainMenu.class));
}
}.start();
}
}.start();
}
});
return view;
}
@Override
public void onActivityCreated(Bundle savedInstatnceCState)
{
super.onActivityCreated(savedInstatnceCState);
}
//getting screen size
public static Point getDisplaySize(@NonNull Context context){
Point point = new Point();
WindowManager manager = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
manager.getDefaultDisplay().getSize(point);
return point;
}
//randomly move
public void randomMovement(ImageView img){
int x = new Random().nextInt(getDisplaySize(getActivity()).x);
int y = new Random().nextInt(getDisplaySize(getActivity()).y);
img.setY(y);
img.setX(x);
}
final WeakReference<Activity> activityRef = new WeakReference<Activity>((getActivity()));
//creating timer
public void startRandomButton(final ImageView img)
{
Timer timer = new Timer();
timer.schedule(new TimerTask()
{
@Override
public void run()
{
if(activityRef.get() == null)
return;
//activityRef.get().runOnUiThread(new Runnable()
if(isAdded())
{
activityRef.get().runOnUiThread(new Runnable()
{
@Override
public void run()
{
Activity activity = activityRef.get();
if (isAdded())
randomMovement(img);
else
Log.d("not added", "not added");
}
});
}
else
Log.d("Run on ui thread", "is null");
}
}, 5000);
}
//listener for the moving ball
private final class ChoiceTouchListener implements View.OnTouchListener {
public boolean onTouch(View view, MotionEvent event){
//Calling Counter
textCount = (TextView) getView().findViewById(R.id.textViewCount);
//switch statement for different events
switch (event.getAction() & MotionEvent.ACTION_MASK){
case MotionEvent.ACTION_DOWN:
break;
case MotionEvent.ACTION_UP:
//this is where youre going to generate randmom location with id.setX(randomX) and id.setY(randomY)
randomMovement(img);
//Setting Counter to count when img is clicked
String countValue = textCount.getText().toString();
scoreCounter = Integer.parseInt(countValue);
scoreCounter++;
textCount.setText(String.valueOf(scoreCounter));
break;
case MotionEvent.ACTION_POINTER_DOWN:
break;
case MotionEvent.ACTION_POINTER_UP:
break;
}
//checking score
if(scoreCounter == 10)
{
Toast.makeText(getActivity(),"You win", Toast.LENGTH_LONG).show();
}
viewer.invalidate();
return true;
}
}
}
私がしたい場合は、全体の断片を投稿することができます。 – Cantum2
@ Cantum2はい、どうぞ。さらに、提供されたコードを使用してみてください –
私はちょうど完全な断片をアップロードしました。あなたがそれを上回っている間、私はあなたのバージョンを使用し、それがどのようになるかを見ます。 – Cantum2