2016-07-27 17 views
2

Androidアプリを開発中です。JWPlayer .iがAndroidアプリに統合されていますが、Androidスタジオで正しく動作しません。クラッシュし、実行時エラーの下に表示されます。JWPlayerがAndroidスタジオで動作しない

コードに誤りはありません。私は適切に行われ、多くのチュートリアルに従うが、すべてこの実行時エラーの後

E/chromium: [ERROR:context_group.cc(242)] ContextGroup::Initialize failed because too few uniforms or varyings supported. 
    E/chromium: [ERROR:gles2_cmd_decoder.cc(2563)] GpuScheduler::InitializeCommon failed because group failed to initialize. 
    E/chromium: [ERROR:in_process_command_buffer.cc(499)] Could not initialize decoder. 
    E/chromium: [ERROR:gl_in_process_context.cc(200)] Failed to initialize InProcessCommmandBuffer 
    E/chromium: [ERROR:context_group.cc(242)] ContextGroup::Initialize failed because too few uniforms or varyings supported. 
    E/chromium: [ERROR:gles2_cmd_decoder.cc(2563)] GpuScheduler::InitializeCommon failed because group failed to initialize. 
    E/chromium: [ERROR:in_process_command_buffer.cc(499)] Could not initialize decoder. 
    E/chromium: [ERROR:gl_in_process_context.cc(200)] Failed to initialize InProcessCommmandBuffer 
    E/chromium: [ERROR:context_group.cc(242)] ContextGroup::Initialize failed because too few uniforms or varyings supported. 
    E/chromium: [ERROR:gles2_cmd_decoder.cc(2563)] GpuScheduler::InitializeCommon failed because group failed to initialize. 
    E/chromium: [ERROR:in_process_command_buffer.cc(499)] Could not initialize decoder. 
    E/chromium: [ERROR:gl_in_process_context.cc(200)] Failed to initialize InProcessCommmandBuffer 
    W/BindingManager: Cannot call determinedVisibility() - never saw a connection for the pid: 2665 
    E/chromium: [ERROR:context_group.cc(242)] ContextGroup::Initialize failed because too few uniforms or varyings supported. 
    E/chromium: [ERROR:gles2_cmd_decoder.cc(2563)] GpuScheduler::InitializeCommon failed because group failed to initialize. 
    E/chromium: [ERROR:in_process_command_buffer.cc(499)] Could not initialize decoder. 
    E/chromium: [ERROR:gl_in_process_context.cc(200)] Failed to initialize InProcessCommmandBuffer 
    E/chromium: [ERROR:context_group.cc(242)] ContextGroup::Initialize failed because too few uniforms or varyings supported. 
    E/chromium: [ERROR:gles2_cmd_decoder.cc(2563)] GpuScheduler::InitializeCommon failed because group failed to initialize. 
    E/chromium: [ERROR:in_process_command_buffer.cc(499)] Could not initialize decoder. 
    E/chromium: [ERROR:gl_in_process_context.cc(200)] Failed to initialize InProcessCommmandBuffer 
    E/chromium: [ERROR:context_group.cc(242)] ContextGroup::Initialize failed because too few uniforms or varyings supported. 
    E/chromium: [ERROR:gles2_cmd_decoder.cc(2563)] GpuScheduler::InitializeCommon failed because group failed to initialize. 
    E/chromium: [ERROR:in_process_command_buffer.cc(499)] Could not initialize decoder. 
    E/chromium: [ERROR:gl_in_process_context.cc(200)] Failed to initialize InProcessCommmandBuffer 
    I/Choreographer: Skipped 35 frames! The application may be doing too much work on its main thread. 
    E/chromium: [ERROR:context_group.cc(242)] ContextGroup::Initialize failed because too few uniforms or varyings supported. 
    E/chromium: [ERROR:gles2_cmd_decoder.cc(2563)] GpuScheduler::InitializeCommon failed because group failed to initialize. 
    E/chromium: [ERROR:in_process_command_buffer.cc(499)] Could not initialize decoder. 
    E/chromium: [ERROR:gl_in_process_context.cc(200)] Failed to initialize InProcessCommmandBuffer 
    E/chromium: [ERROR:context_group.cc(242)] ContextGroup::Initialize failed because too few uniforms or varyings supported. 
    E/chromium: [ERROR:gles2_cmd_decoder.cc(2563)] GpuScheduler::InitializeCommon failed because group failed to initialize. 
    E/chromium: [ERROR:in_process_command_buffer.cc(499)] Could not initialize decoder. 
    E/chromium: [ERROR:gl_in_process_context.cc(200)] Failed to initialize InProcessCommmandBuffer 
    E/chromium: [ERROR:context_group.cc(242)] ContextGroup::Initialize failed because too few uniforms or varyings supported. 
    E/chromium: [ERROR:gles2_cmd_decoder.cc(2563)] GpuScheduler::InitializeCommon failed because group failed to initialize. 
    E/chromium: [ERROR:in_process_command_buffer.cc(499)] Could not initialize decoder. 
    E/chromium: [ERROR:gl_in_process_context.cc(200)] Failed to initialize InProcessCommmandBuffer 
    E/chromium: [ERROR:context_group.cc(242)] ContextGroup::Initialize failed because too few uniforms or varyings supported. 
    E/chromium: [ERROR:gles2_cmd_decoder.cc(2563)] GpuScheduler::InitializeCommon failed because group failed to initialize. 
    E/chromium: [ERROR:in_process_command_buffer.cc(499)] Could not initialize decoder. 
    E/chromium: [ERROR:gl_in_process_context.cc(200)] Failed to initialize InProcessCommmandBuffer 
    E/chromium: [ERROR:context_group.cc(242)] ContextGroup::Initialize failed because too few uniforms or varyings supported. 
    E/chromium: [ERROR:gles2_cmd_decoder.cc(2563)] GpuScheduler::InitializeCommon failed because group failed to initialize. 
    E/chromium: [ERROR:in_process_command_buffer.cc(499)] Could not initialize decoder. 
    E/chromium: [ERROR:gl_in_process_context.cc(200)] Failed to initialize InProcessCommmandBuffer 
    E/chromium: [ERROR:context_group.cc(242)] ContextGroup::Initialize failed because too few uniforms or varyings supported. 
    E/chromium: [ERROR:gles2_cmd_decoder.cc(2563)] GpuScheduler::InitializeCommon failed because group failed to initialize. 
    E/chromium: [ERROR:in_process_command_buffer.cc(499)] Could not initialize decoder. 
    E/chromium: [ERROR:gl_in_process_context.cc(200)] Failed to initialize InProcessCommmandBuffer 
    E/chromium: [ERROR:context_group.cc(242)] ContextGroup::Initialize failed because too few uniforms or varyings supported. 
    E/chromium: [ERROR:gles2_cmd_decoder.cc(2563)] GpuScheduler::InitializeCommon failed because group failed to initialize. 
    E/chromium: [ERROR:in_process_command_buffer.cc(499)] Could not initialize decoder. 
    E/chromium: [ERROR:gl_in_process_context.cc(200)] Failed to initialize InProcessCommmandBuffer 
    E/chromium: [ERROR:context_group.cc(242)] ContextGroup::Initialize failed because too few uniforms or varyings supported. 
    E/chromium: [ERROR:gles2_cmd_decoder.cc(2563)] GpuScheduler::InitializeCommon failed because group failed to initialize. 
    E/chromium: [ERROR:in_process_command_buffer.cc(499)] Could not initialize decoder. 
    E/chromium: [ERROR:gl_in_process_context.cc(200)] Failed to initialize InProcessCommmandBuffer 
    Connected to process 2665 on device Nexus_5_API_23 [emulator-5554] 
    E/chromium: [ERROR:context_group.cc(242)] ContextGroup::Initialize failed because too few uniforms or varyings supported. 
    E/chromium: [ERROR:gles2_cmd_decoder.cc(2563)] GpuScheduler::InitializeCommon failed because group failed to initialize. 
    E/chromium: [ERROR:in_process_command_buffer.cc(499)] Could not initialize decoder. 
    E/chromium: [ERROR:gl_in_process_context.cc(200)] Failed to initialize InProcessCommmandBuffer 
    A/chromium: [FATAL:render_widget_compositor.cc(918)] Failed to create a fallback OutputSurface. 

--------- beginning of crash A/libc: Fatal signal 6 (SIGABRT), code -6 in tid 2786 (Thread-136)

答えて

1

問題は、あなたのエミュレータである発生しています。実際のデバイスでプロジェクトをテストすることができます。その仕事の罰金よりも。

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