私はSerialPort.DataReceivedで同じ問題があります。コンラッドのアドバイス。
using System.IO.Ports;
using System.Threading;
namespace Serial2
{
class MainClass
{
public static void Main(string[] args)
{
Thread writeThread = new Thread(new ThreadStart(WriteThread));
Thread readThread = new Thread(new ThreadStart(ReadThread));
readThread.Start();
Thread.Sleep(200); // TODO: Ugly.
writeThread.Start();
Console.ReadLine();
}
private static void WriteThread()
{ // get port names with dmesg | grep -i tty
SerialPort sp2 = new SerialPort("/dev/ttyS5", 115200, Parity.None, 8, StopBits.One);
sp2.Open();
if(sp2.IsOpen)
Console.WriteLine("WriteThread(), sp2 is open.");
else
Console.WriteLine("WriteThread(), sp2 is open.");
sp2.Write(" This string has been sent over an serial 0-modem cable.\n"); // \n Needed (buffering?).
sp2.Close();
}
private static void ReadThread()
{
SerialPort sp = new SerialPort("/dev/ttyS4", 115200, Parity.None, 8, StopBits.One);
sp.Open();
if(sp.IsOpen)
Console.WriteLine("ReadThread(), sp Opened.");
else
Console.WriteLine("ReadThread(), sp is not open.");
while(true)
{
Thread.Sleep(200);
if(sp.BytesToRead > 0)
{
Console.WriteLine(sp.ReadLine());
}
}
}
}
}
[C#シリアルポートの問題 - 重すぎて失敗する可能性がありますが、(http://stackoverflow.com/questions/5727473/c-serial-port-problem-to-simple-to-fail-but) – skolima
はい、これは私が持っているのと同じ問題です。 – Frac