私は(JOption Panesを使って)ポケモンバトルシミュレータを作って、基本的なJavaを練習しています。乱数の戻り値をローカル変数として格納していますか?
私は以下の方法を使ってポケモンの攻撃値を最大値にし、簡単にするために最小値を0に設定しています。
public static int randomDamage(int min, int max) {
int range = (max - min) + 1;
int randomDamage = (int)(Math.random() * range) + min;
return randomDamage;
ここではメソッドを呼び出しています。
public static void battle(Pokemon pokemon1, Pokemon pokemon2) {
showMessageDialog(null, pokemon2.name + "'s stats are: \n Health: "
+ pokemon2.health + "\n Attack: " + pokemon2.attack + "\n Speed: " + pokemon2.speed);
showMessageDialog(null, pokemon1.name + " begins the fight against " + pokemon2.name);
do {
if (pokemon1.health > 0 && pokemon2.health > 0) {
showMessageDialog(null, pokemon1.name + " attacks " + pokemon2.name);
pokemon2.health = pokemon2.health - randomDamage(0,pokemon1.attack);
showMessageDialog(null, pokemon1.name + " does " + pokemon1.randomDamage + " damage to " +
pokemon2.name + " and " + pokemon2.name + " has " + pokemon2.health + " left.");
}
if (pokemon1.health > 0 && pokemon2.health > 0) {
showMessageDialog(null, pokemon2.name + " attacks " + pokemon1.name);
pokemon1.health = pokemon1.health - pokemon2.attack;
showMessageDialog(null, pokemon2.name + " does " + pokemon2.attack + " damage to " +
pokemon1.name + " and " + pokemon1.name + " has " + pokemon1.health + " left.");
}
} while (pokemon1.health > 0 && pokemon2.health > 0);
if (pokemon1.health < 1) showMessageDialog(null, pokemon1.name + " has been reduced to 0 health. "
+ pokemon1.name + " has lost the fight.");
else showMessageDialog(null, pokemon2.name + " has been reduced to 0 health. "
+ pokemon2.name + " has lost the fight.");
}
被害は、私が期待通りにランダム化しているように見えるが、それは常に「ヒトカゲがx健康はコラッタとコラッタに0ダメージ残しているん」と言うだろう。
healthDamageの値を減算して、その値をJOptionウィンドウに表示することはできますか?
ありがとうございました!
あなたが合格最大と最小の数字は何ですか? – Yahya
randomDamage()の結果を変数(Line 9)に保存する必要があります。 – Hani