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次のコードを使用して、左と右の矢印でジェスチャーを開始して画像を回転します。画像を回転させると突然表示されます
- (void)handleRotation:(UIPanGestureRecognizer *)recognizer
{
UIView* cview = self.superview.superview;
UIView* lView = self.superview;
CGPoint origin = [lView convertPoint: self.center toView: cview];
if (recognizer.state == UIGestureRecognizerStateBegan)
{
if (recognizer.view == leftImage)
{
initialP= [self convertPoint: leftImage.center toView: cview];
}
else
{
initialP = [self convertPoint: rightImage.center toView: cview];
}
}
CGPoint currentP = [recognizer translationInView:cview];
currentP.x += initialP.x;
currentP.y += initialP.y;
CGFloat angle = 0;
CGFloat a = initialP.x - origin.x;
CGFloat b = initialP.y - origin.y;
CGFloat c = currentP.x - origin.x;
CGFloat d = currentP.y - origin.y;
angle = acosf(((a*c) + (b*d))/((sqrt(a*a + b*b)) * (sqrt(c*c + d*d))));
angle += lastReleasedAngle;
if (currentP.y < (currentP.x *(initialP.y - origin.y) + (initialP.x * origin.y - initialP.y * origin.x))/(initialP.x - origin.x))
{
angle = -angle;
}
if (recognizer.view == leftImage)
{
angle = -angle;
}
if(recognizer.state == UIGestureRecognizerStateBegan ||
recognizer.state == UIGestureRecognizerStateChanged || recognizer.state == UIGestureRecognizerStateEnded)
{
[self setTransform: CGAffineTransformMakeRotation(angle)];
}
if (recognizer.state == UIGestureRecognizerStateEnded)
{
lastReleasedAngle = angle;
}
それは私がここから回転を開始し、それは私がしようと、その後どこか他の回転を解放fine.Whenの作品ここにリリースnow..when fine.Say、右矢印が0度である完璧に動作回転を開始まず時間を180度回転させた後、画像は180度回転し始めます。
位置に依存しますが、「=」の角度+ = lastReleasedAngle =角度 'での;;'忘れてしまったのか? – Saphrosit
ええ、編集中の私の間違い。 – user1226038