2016-12-12 6 views
0
import random 
#these will be the positions the computer will take 
new = ['', '', '', '', '', '', '', '', ''] 
null = '' 
#string for the player 
player = '' 
#string for the computer 
computer = '' 

ここでは、ユーザー(player)とコンピュータの2つのチームを定義します。だから、それが唯一の可能computer_move()は引数を2つ(3つ)指定しますか?

def computer_move(computer, new): 

move_c = computer_move(player, computer, new) 

しかし、機能は以下のように定義されていますcomputer_firstplayer_first機能インサイド

def teams(player, computer): 
    #asks the user to pick their character 
    player = raw_input("Pick a team. X or O") 
    #checking to make sure the character they enter is valid 
    while player not in ('x', 'X', 'o', 'O'): 
     #if not, prompt them to enter something else 
     print "Please enter a valid character." 
     player = raw_input("Pick a team. X or O") 
    #set players character to x if chosen 
    if player == 'x' or player == 'X': 
     print "Great, your team is X." 
     #sets computers to o as default 
     computer = 'o' 
    #set players character to o 
    else: 
     print "Great, your team is O." 
     #sets computers to x as default 
     computer = 'x' 
    #turn the characters to uppercase, easier to see 
    return player.upper(), computer.upper() 


#deciding whether the player or computer goes first 
def choose_turn(): 
    turn = None 
    #checking if the answer entered is valid 
    while turn not in ('y', 'Y', 'n', 'N'): 
     #if not, prompt user for another input 
     turn = raw_input("Would you like to go first? Y or N") 
     #sets user to go first 
     if turn == 'y' or turn == 'Y': 
      return 1 
     #sets computer to go first 
     elif turn == 'n' or turn == 'N': 
      return 0 
     #tells user if they have entered an incorrect answer 
     else: 
      print "Invalid choice" 


#initially draws the board on the screen 
def draw_board(a): 
    print "\n\t", a[0], "|", a[1], "|", a[2] 
    print "\t", "--------" 
    print "\n\t", a[3], "|", a[4], "|", a[5] 
    print "\t", "--------" 
    print "\n\t", a[6], "|", a[7], "|", a[8], "\n" 


#celebration message for the user 
#lets them know they have won the game 
def celly_player(): 
    print "Whooohoo! You won!" 


#celebration message for the computer 
#lets the user know they have lost the game 
def celly_computer(): 
    print "Hahaha, I won!" 


#for when the user goes first in the game 
def player_first(player, computer, new): 
    #has the player move if the game has not been won 
    while win(player, computer, new) is None: 
     move = player_move(player, new) 
     new[int(move)] = player 
     draw_board(new) 
     if win(player, computer, new) != None: 
      break 
     else: 
      pass 
     print "okay, I'll take..." 
     move_c = computer_move(player, computer, new) 
     print move_c 
     new[int(move_c)] = computer 
     draw_board(new) 
    #settin up the wins 
    y = win(player, computer, new) 
    #initiate user's winning message 
    if y == 1: 
     celly_player() 
    #initiate computer's winning message 
    elif y == 0: 
     celly_computer() 
    #tells the user that nobody has one, it is a tie 
    else: 
     print "Well...it's a tie. Cats!" 


#for when the computer goes first in the game  
def computer_first(player, computer, new): 
    #computer gets to move if the game has not been won 
    while not win(player, computer, new): 
     print "now I'll take..." 
     move_c = computer_move(player, computer, new) 
     print move_c 
     new[move_c] = computer 
     draw_board(new) 
     if win(player, computer, new) != None: 
      break 
     else: 
      pass 
     move = computer_move(player, new) 
     new[int(move)] = player 
     draw_board(new) 
    #settin up the wins 
    y == win(player, computer, new) 
    #initiates user's winning message 
    if y == 1: 
     celly_player() 
    #initiates computer's winning message 
    elif y == 0: 
     celly_computer() 
    #tells the user that nobody has one, it is a tie 
    else: 
     print "Well, it's a tie. Cats!" 


#here we are setting up and defining the winning messages  
def win(player, computer, new): 
    #combinations for winning positions 
    rows = ((0,1,2), (3,4,5), (6,7,8), (0,3,6), (1,4,7), (2,5,8), (0,4,8), (2,4,6)) 
    for i in rows: 
     if new[i[0]] == new[i[1]] == new[i[2]] != null: 
      champ = new[i[0]] 
      if champ == player: 
       return 1 
      elif champ == computer: 
       return 0 
      if null not in new: 
       return "Tie game!" 
    if null not in new: 
     return "Tie game!" 
    return None 


#setting up moves for the player 
def player_move(player, new): 
    #prompts user for input 
    a = raw_input("Where would you like to move?") 
    while True: 
     #checking if entered position is on the board 
     if a not in('0', '1', '2', '3', '4', '5', '6', '7', '8'): 
      #if not, prompts for a new position 
      print "Please enter a valid move on the board." 
      a = raw_input("Where would you like to move?") 
     elif new[int(a)] != null: 
      #lets user know their chosen space is unavailable 
      print "Darn, this place has already been taken" 
      #prompts for a new position 
      a = raw_input("Where would you like to move?") 
     else: 
      return int(a) 


#setting up moves for the user 
#using random numbers/positions  
def computer_move(computer, new): 
    #best choices for computer to move 
    best = [4, 0, 2, 6, 8] 
    empty = [] 
    for i in range(0, 9): 
     if new[i] == null: 
      empty.append(i) 
    for i in empty: 
     new[i] = computer 
     if win(player, computer, new) is 0: 
      return i 
     new[i] = null 
    for i in empty: 
     new[i] = player 
     if win(player, computer, new) is 1: 
      return i 
     new[i] = null 
    return int(blank[random.randrange(len(empty))]) 


#printing out the instructions to the user 
def instructions(): 
    print 
    """ 
    Welcome to Python Tic Tac Toe! 
    Make your move by entering a number 0-8. The board positions are 
    shown below. 
    0 | 1 | 2 
    --------- 
    3 | 4 | 5 
    --------- 
    6 | 7 | 8 
    Best of luck! 
    """ 


#main function 
def main(player, computer, new): 
    instructions() 
    #prompt user to start 
    print "Let's get started!" 
    a = teams(player, computer) 
    player = a[0] 
    computer = a[1] 
    b = choose_turn() 
    #player going first 
    if b == 1: 
     print "You are first." 
     print "Let's start with a new board." 
     draw_board(new) 
     player_first(player, computer, new) 
    #computer going first 
    elif b == 0: 
     print "I can be first" 
     print "Let's start." 
     draw_board(new) 
     computer_first(player, computer, new) 
    else: 
     pass 


main(player, computer, new) 
raw_input("Please press enter to exit the game") 
+0

エラーメッセージは非常に説明する必要があります。 2つの引数を取るために 'computer_move'を定義しましたが、3つの引数を使ってそれを呼び出そうとしました。 –

答えて

0

は、次の3つの引数でcomputer_moveを呼び出そうとしています3つではなく2つの引数で呼び出されます。

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