私は自分が作成しているサイトにいくつかのボタンを持っていますが、ボタンを広げると幅が広がりますが、最初の半分だけがクリック可能で、問題は何か分かりません。ボタンの半分しか機能しないのはなぜですか?
これはJavaScriptのコードで、私はそれが問題だとは思わない。ここで
// this is where the main JavaScript and some jQuery runs to make the site work
// variable with your'e money
var money = 0;
var totalTimesClicked = 0;
// Hide all buttons
$("#but1").hide();
$("#but2").hide();
$("#but3").hide();
$("#but4").hide();
$("#but5").hide();
$(".codeLines").hide();
// function used to generate money
function getmoney(income) {
money = money + income;
}
// automatically makes money untill 100 money
window.setInterval(function(){
if (money < 100) {
getmoney(0.1);
}
// automatically makes money untill 500 money
else if (money > 100 && money < 500) {
getmoney(0.05)
}
document.getElementById("money").innerHTML = Math.round(money*10)/10;
}, 100)
// make the click to make money button appear when you have more money than 10
var buldings1_appear = setInterval(function(){
if (money >= 9) {
$("#but1").slideDown("slow");
}
// make the auto income button appear when you have more money than 20
if (money >= 20) {
$("#but4").slideDown("slow");
}
},1000)
var clickEffect = 1;
// the click to make money function
$("#but1").click(function(){
getmoney(clickEffect);
totalTimesClicked = totalTimesClicked + clickEffect;
document.getElementById("money").innerHTML = Math.round(money*10)/10;
document.getElementById("totalTimesClicked").innerHTML = totalTimesClicked;
$("#but2").slideDown("slow");
});
// make more money by clicking on button 1
var clicks = 0;
$("#but2").click(function(){
var cost = 50;
var multiplyBut1Cost = Math.floor(cost*Math.pow(1.3,clicks));
if (money >= multiplyBut1Cost) {
money = money - multiplyBut1Cost;
clickEffect = clickEffect + 1;
clicks = clicks + 1;
document.getElementById("money").innerHTML = Math.round(money*10)/10;
document.getElementById("clickEffect").innerHTML = clickEffect;
if (clicks >= 5) {
$("#but3").slideDown("slow");
}
}
var multiplyBut1NextCost = Math.floor(cost * (Math.pow(1.3, clicks)));
document.getElementById("multiplyBut1Cost").innerHTML=multiplyBut1NextCost;
})
var but3clicks = 0;
$("#but3").click(function(){
var cost = 1000;
var multiplyBut1Cost2 = Math.floor(cost*Math.pow(1.2, but3clicks));
if (money >= multiplyBut1Cost2) {
money = money - multiplyBut1Cost2;
clickEffect = clickEffect + 5;
but3clicks = but3clicks + 1;
document.getElementById("money").innerHTML = Math.round(money*10)/10;
document.getElementById("clickEffect").innerHTML = clickEffect;
}
var multiplyBut1NextCost = Math.floor(cost * (Math.pow(1.3, but3clicks)));
document.getElementById("multiplyBut1Cost2").innerHTML=multiplyBut1NextCost;
})
var effect = 0.1;
var but4income = 0;
var but4bought = 0;
var but4spawned = 0;
function buyBut4(){
var cost = 25;
var but4cost = Math.floor(cost*Math.pow(1.2,but4bought));
if(money>=but4cost){
but4bought = but4bought+1;
money = money - but4cost;
but4income = (but4bought + but4spawned) * effect;
document.getElementById("but4bought").innerHTML = but4bought;
document.getElementById("money").innerHTML = money;
if (but4bought >= 5) {
$("#but5").slideDown("slow");
}
}
var nextCost = Math.floor(cost*Math.pow(1.2,but4bought));
document.getElementById("but4cost").innerHTML = nextCost;
};
setInterval(function(){
getmoney((but4bought + but4spawned) * effect)
document.getElementById("money").innerHTML = Math.round(money*10)/10;
},100)
var but5effect = 0.001;
var but5bought = 0;
var but5income = 0;
function buyBut5(){
var cost = 1000;
var but5cost = Math.floor(cost*Math.pow(1.4,but5bought));
if(money>=but5cost){
but5bought = but5bought+1;
money = money - but5cost;
but5income = but5bought * but5effect;
document.getElementById("but5bought").innerHTML = but5bought;
document.getElementById("money").innerHTML = money;
document.getElementById("but5income").innerHTML = Math.round(but5income * 1000)/100;
};
var nextCost = Math.floor(cost*Math.pow(1.4,but5bought));
document.getElementById("but5cost").innerHTML = nextCost;
};
setInterval(function(){
but4spawned = but4spawned + but5bought * but5effect;
but4income = (but4bought + but4spawned) * effect;
document.getElementById("but4spawned").innerHTML = Math.round(but4spawned*10)/10;
document.getElementById("but4income").innerHTML = Math.round(but4income * 100)/10;
},100)
Window.onload = function supportsLocalStorage() {
try {
return 'localStorage' in window && window['localStorage'] !== null;
} catch(e){
return false;
}
}
function saveGame(){
localStorage.setItem('money', JSON.stringify(money));
}
function loadGame(){
money = JSON.parse(localStorage.getItem('money'))
console.log(localStorage.getItem('money'))
document.getElementById("money").innerHTML = localStorage.getItem("money");
}
function makeMoneySite(){
$(".buildings").show("slow");
$(".upgrades").hide("slow");
}
function upgradesSite(){
$(".buildings").hide("slow");
$(".upgrades").show("slow");
}
// Window.onload(loadGame());
は、CSSで、私はこの問題は、ここに
h1 {
font-size: 22px;
font-weight: bold;
}
.resources ul {
list-style-type: none;
font-size:18px;
}
.tabs ul li {
list-style-type: none;
float: left;
font-size: 20px;
font-weight: bold;
padding-left: 5%;
position: relative;
}
.saveButton ul{
padding: 5%;
width: 60%;
position: absolute;
text-align: right;
font-size: 16px;
margin-left: 10%;
margin-bottom: 1%;
list-style-type: none;
}
.buildings ul {
list-style-type: none;
float: left;
}
.buildings button {
width: 300px;
height: 64px;
}
.tooltip {
position: relative;
display: inline-block;
border-bottom: 1px dotted black; /* If you want dots under the hoverable text */
}
/* Tooltip text */
.buildings button .tooltiptext {
visibility: hidden;
width: 300px;
background-color: black;
color: #fff;
text-align: center;
padding: 5px 0;
border-radius: 6px;
/* Position the tooltip text - see examples below! */
position: absolute;
z-index: 1;
}
/* Show the tooltip text when you mouse over the tooltip container */
.buildings button:hover .tooltiptext {
visibility: visible;
}
それとも問題はここに
<!DOCTYPE html>
<html>
<head>
<title>Increment</title>
<link rel="stylesheet" type="text/css" href="main.css">
</head>
<body>
<!-- the header -->
<h1> U will automatically gain 1 money untill you have 100 money and 0.5 money between 200 and 500 money </h1>
<!-- the class with the resources u need to play the game -->
<div class="resources">
<ul>
<li> Money <span id="money"> 0 </span></li>
<li> Money made by clicking <span id="totalTimesClicked"> 0 </span></li>
<li class="codeLines"> Lines of code <span id="linesOfCode"> 0</span></li>
</ul>
</div>
<div class="tabs">
<ul>
<li onclick="makeMoneySite()"> Buildings</li>
<li onclick="upgradesSite()"> Upgrades </li>
<li> Prestige </li>
</ul>
</div>
<div class="saveButton">
<ul>
<li> <button onclick="saveGame()"> Save your progress</button> </li>
<li> <button onclick="loadGame()"> Load a previous game</button> </li>
</ul>
</div>
<br>
<br>
<!-- class with the first row of buttons -->
<div class="buildings">
<ul class="clickerBuildings">
<!-- the click to make money button with the tooltip inside of it -->
<li>
<button id="but1"> Click here to make money <p class="tooltiptext">By clicking here u make <span id="clickEffect"> 1 </span> money per click</p></button>
</li>
<!-- the button to make the click button more effecient with the tooltip inside of it -->
<li>
<button id="but2"> Make the click button better <p class="tooltiptext"> Click here to make 1 more money per click on the click button above at the cost of <span id="multiplyBut1Cost"> 50 </span> money </p></button>
</li>
<!-- the button to make the click button super effecient with the tooltip inside -->
<li>
<button id="but3"> Make the click button even better! <p class="tooltiptext"> Click here to make 5 more money per click on the click button above at the cost of <span id="multiplyBut1Cost2"> 1000 </span> money </p> </button>
</li>
</ul>
<ul class="autoincome">
<li>
<button id="but4" onclick="buyBut4()"> Click this to make automatic income <p class="tooltiptext">The automatic income costs <span id="but4cost"> 25 </span> <br> You have bought <span id="but4bought">0 </span> automatic income machines and spawned <span id="but4spawned"> 0 </span> but4's <br> But4 total income <span id="but4income"> 0</span> per second</p></button>
</li>
<li>
<button id="but5" onclick="buyBut5()"> Click here to spawn but4's <p class="tooltiptext"> The but5 costs <span id="but5cost"> 1000 </span> <br>Your <span id="but5bought"> 0 </span> but5's spawns <span id="but5income"> 0 </span> but4's per second </p></button>
</li>
</ul>
</div>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.0.0/jquery.min.js"></script>
<script type="text/javascript" src="main.js"></script>
</body>
</html>
お金が10個あるときにボタンが表示されます –
コード例を[mcve] – j08691