2017-11-08 22 views
0

棒の値(底ではなく)に丸い角を必要とするいくつかのchartjs棒グラフをスタイリングしています。これはほとんどの場合、しかし、棒が負の値を持つ場合もある。私はここで答えを使用しましたchartJS v.2の棒の角 - 負の値を持つ棒グラフ

How to create rounded bars for Bar Chart.js v2? jordanwillis https://stackoverflow.com/users/7581592/jordanwillis)の値が正であるときには値が負でないとき素晴らしい作品が提供します。

参照は、例を添付: bars with negative values get inverted corners

を私はキャンバスでquadraticCurvesのは、ネガのために正しく計算するように拡張を更新する必要があります。

答えて

0

私も同じ問題に直面しました。丸いcorners-

Chart.elements.Rectangle.prototype.draw = function() { 

     var ctx = this._chart.ctx; 
     var vm = this._view; 
     var left, right, top, bottom, signX, signY, borderSkipped, radius; 
     var borderWidth = vm.borderWidth; 
    // Set Radius Here 
     // If radius is large enough to cause drawing errors a max radius is imposed 
     var cornerRadius = 20; 

     if (!vm.horizontal) { 
     // bar 
     left = vm.x - vm.width/2; 
     right = vm.x + vm.width/2; 
     top = vm.y; 
     bottom = vm.base; 
     signX = 1; 
     signY = bottom > top ? 1 : -1; 
     borderSkipped = vm.borderSkipped || 'bottom'; 
     } else { 
     // horizontal bar 
     left = vm.base; 
     right = vm.x; 
     top = vm.y - vm.height/2; 
     bottom = vm.y + vm.height/2; 
     signX = right > left ? 1 : -1; 
     signY = 1; 
     borderSkipped = vm.borderSkipped || 'left'; 
     } 

     // Canvas doesn't allow us to stroke inside the width so we can 
     // adjust the sizes to fit if we're setting a stroke on the line 
     if (borderWidth) { 
     // borderWidth shold be less than bar width and bar height. 
     var barSize = Math.min(Math.abs(left - right), Math.abs(top - bottom)); 
     borderWidth = borderWidth > barSize ? barSize : borderWidth; 
     var halfStroke = borderWidth/2; 
     // Adjust borderWidth when bar top position is near vm.base(zero). 
     var borderLeft = left + (borderSkipped !== 'left' ? halfStroke * signX : 0); 
     var borderRight = right + (borderSkipped !== 'right' ? -halfStroke * signX : 0); 
     var borderTop = top + (borderSkipped !== 'top' ? halfStroke * signY : 0); 
     var borderBottom = bottom + (borderSkipped !== 'bottom' ? -halfStroke * signY : 0); 
     // not become a vertical line? 
     if (borderLeft !== borderRight) { 
      top = borderTop; 
      bottom = borderBottom; 
     } 
     // not become a horizontal line? 
     if (borderTop !== borderBottom) { 
      left = borderLeft; 
      right = borderRight; 
     } 
     } 

     ctx.beginPath(); 
     ctx.fillStyle = vm.backgroundColor; 
     ctx.strokeStyle = vm.borderColor; 
     ctx.lineWidth = borderWidth; 

     // Corner points, from bottom-left to bottom-right clockwise 
     // | 1 2 | 
     // | 0 3 | 
     var corners = [ 
     [left, bottom], 
     [left, top], 
     [right, top], 
     [right, bottom] 
     ]; 

     // Find first (starting) corner with fallback to 'bottom' 
     var borders = ['bottom', 'left', 'top', 'right']; 
     var startCorner = borders.indexOf(borderSkipped, 0); 
     if (startCorner === -1) { 
     startCorner = 0; 
     } 

     function cornerAt(index) { 
     return corners[(startCorner + index) % 4]; 
     } 

     // Draw rectangle from 'startCorner' 
     var corner = cornerAt(0); 
     var width, height, x, y, nextCorner, nextCornerId 
     var x_tl, x_tr, y_tl, y_tr; 
     var x_bl, x_br, y_bl, y_br; 
     ctx.moveTo(corner[0], corner[1]); 

     for (var i = 1; i < 4; i++) { 
     corner = cornerAt(i); 
     nextCornerId = i + 1; 
     if (nextCornerId == 4) { 
      nextCornerId = 0 
     } 

     nextCorner = cornerAt(nextCornerId); 

     width = corners[2][0] - corners[1][0]; 
     height = corners[0][1] - corners[1][1]; 
     x = corners[1][0]; 
     y = corners[1][1]; 

     radius = cornerRadius; 

     // Fix radius being too large   
     if (radius > Math.abs(height)/2) { 
      radius = Math.floor(Math.abs(height)/2); 
     } 
     if (radius > Math.abs(width)/2) { 
      radius = Math.floor(Math.abs(width)/2); 
     } 

     if (height < 0) { 
      // Negative values in a standard bar chart 
      x_tl = x; x_tr = x + width; 
      y_tl = y + height; y_tr = y + height; 

      x_bl = x; x_br = x + width; 
      y_bl = y; y_br = y; 

      // Draw 
      ctx.moveTo(x_bl + radius, y_bl); 
      ctx.lineTo(x_br - radius, y_br); 
      ctx.quadraticCurveTo(x_br, y_br, x_br, y_br - radius); 
      ctx.lineTo(x_tr, y_tr + radius); 
      ctx.quadraticCurveTo(x_tr, y_tr, x_tr - radius, y_tr); 
      ctx.lineTo(x_tl + radius, y_tl); 
      ctx.quadraticCurveTo(x_tl, y_tl, x_tl, y_tl + radius); 
      ctx.lineTo(x_bl, y_bl - radius); 
      ctx.quadraticCurveTo(x_bl, y_bl, x_bl + radius, y_bl); 

     } else if (width < 0) { 
      // Negative values in a horizontal bar chart 
      x_tl = x + width; x_tr = x; 
      y_tl = y; y_tr = y; 

      x_bl = x + width; x_br = x; 
      y_bl = y + height; y_br = y + height; 

      // Draw 
      ctx.moveTo(x_bl + radius, y_bl); 
      ctx.lineTo(x_br - radius, y_br); 
      ctx.quadraticCurveTo(x_br, y_br, x_br, y_br - radius); 
      ctx.lineTo(x_tr, y_tr + radius); 
      ctx.quadraticCurveTo(x_tr, y_tr, x_tr - radius, y_tr); 
      ctx.lineTo(x_tl + radius, y_tl); 
      ctx.quadraticCurveTo(x_tl, y_tl, x_tl, y_tl + radius); 
      ctx.lineTo(x_bl, y_bl - radius); 
      ctx.quadraticCurveTo(x_bl, y_bl, x_bl + radius, y_bl); 

     } else { 
      //Positive Value 
      ctx.moveTo(x + radius, y); 
      ctx.lineTo(x + width - radius, y); 
      ctx.quadraticCurveTo(x + width, y, x + width, y + radius); 
      ctx.lineTo(x + width, y + height - radius); 
      ctx.quadraticCurveTo(x + width, y + height, x + width - radius, y + height); 
      ctx.lineTo(x + radius, y + height); 
      ctx.quadraticCurveTo(x, y + height, x, y + height - radius); 
      ctx.lineTo(x, y + radius); 
      ctx.quadraticCurveTo(x, y, x + radius, y); 
     } 
     } 

     ctx.fill(); 
     if (borderWidth) { 
     ctx.stroke(); 
     } 
    }; 

のコード以下 使用私は、水平棒グラフのためにそれを使用します。下の図のような図を描画します。enter image description here

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