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しようとすると、書き込みユニティプラグイン... AAR libにとしてインポートname = 'getMessage' signature = '()Ljava/lang/String;の静的メソッドはありません。クラスLjava.lang.Object;アンドロイドStudioに
public class My_Plugin extends UnityPlayerActivity {
private Context mContext;
@Override
protected void onCreate(Bundle bundle) {
super.onCreate(bundle);
mContext = this;
TelephonyManager telephonyManager = ((TelephonyManager) mContext.getSystemService(Context.TELEPHONY_SERVICE));
getMessage(telephonyManager.getSimOperatorName());
}
public static String getMessage(String message){
return message;
}
}
1クラス。
ユニティでは2行のコードしかありません。
AndroidJavaClass pluginClass = new AndroidJavaClass("com.eppz.myplugin.My_Plugin");
GetComponent<Text>().text = pluginClass.CallStatic<string>("getMessage");
とエラー・ログの下に見て:Javaから
I/Unity: AndroidJavaException: java.lang.NoSuchMethodError: no static method with name='getMessage' signature='()Ljava/lang/String;' in class Ljava.lang.Object;
java.lang.NoSuchMethodError: no static method with name='getMessage' signature='()Ljava/lang/String;' in class Ljava.lang.Object;
at com.unity3d.player.ReflectionHelper.getMethodID(Unknown Source)
at com.unity3d.player.UnityPlayer.nativeRender(Native Method)
at com.unity3d.player.UnityPlayer.a(Unknown Source)
at com.unity3d.player.UnityPlayer$c$1.handleMessage(Unknown Source)
at android.os.Handler.dispatchMessage(Handler.java:98)
at android.os.Looper.loop(Looper.java:135)
at com.unity3d.player.UnityPlayer$c.run(Unknown Source)
at UnityEngine.AndroidJNISafe.CheckException() [0x00000] in <filename unknown>:0
at UnityEngine.AndroidJNISafe.CallStaticObjectMethod (IntPtr clazz, IntPtr methodID, UnityEngine.jvalue[] args) [0x00000] in <filename unknown>:0
at UnityEngine.AndroidReflection.GetMethodMember (IntPtr jclass, System.String methodName, Syst