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C++(OpenCV 3)でuEyeカメラを使用しようとすると、0x .....(GpuAcc_64.dll)で例外がスローされます。どのようにこれを解決するための任意のアイデア?これは、コード行 "VideoCapture capture = VideoCapture(1);"で発生します。OpenCV 3とC++でGpuAcc_64.dll例外を解決するには?
マイコード:
#include "opencv2/highgui.hpp"
#include "opencv2/opencv.hpp"
#include "opencv2/calib3d.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include <iostream>
#include <fstream>
using namespace cv;
using namespace std;
int main()
{
// The number of boards you want to capture, the number of internal corners horizontally
// and the number of internal corners vertically (That's just how the algorithm works).
int numBoards;
int numCornersHor;
int numCornersVer;
cout << "Enter number of corners along width: ";
cin >> numCornersHor;
cout << "Enter number of corners along height: ";
cin >> numCornersVer;
cout << "Enter number of boards: ";
cin >> numBoards;
// We also create some additional variables that we'll be using later on.
int numSquares = numCornersHor * numCornersVer;
Size board_sz = Size(numCornersHor, numCornersVer);
// We want live feed for our calibration!
VideoCapture capture = VideoCapture(1);