2012-02-16 104 views
9

こんにちは私はAVキャプチャセッションを設定して、特定の解像度(可能であれば、特定の品質)で画像をキャプチャします。ここAVCaptureSessionは、キャプチャされた画像の解像度と画質を指定します。obj-c iphone app

// Create and configure a capture session and start it running 
- (void)setupCaptureSession 
{ 
    NSError *error = nil; 

    // Create the session 
    self.captureSession = [[AVCaptureSession alloc] init]; 

    // Configure the session to produce lower resolution video frames, if your 
    // processing algorithm can cope. We'll specify medium quality for the 
    // chosen device. 
    captureSession.sessionPreset = AVCaptureSessionPresetMedium; 

    // Find a suitable AVCaptureDevice 
    NSArray *cameras=[AVCaptureDevice devicesWithMediaType:AVMediaTypeVideo]; 
    AVCaptureDevice *device; 
    if ([UserDefaults camera]==UIImagePickerControllerCameraDeviceFront) 
    { 
     device =[cameras objectAtIndex:1]; 
    } 
    else 
    { 
     device = [cameras objectAtIndex:0]; 
    }; 

    // Create a device input with the device and add it to the session. 
    AVCaptureDeviceInput *input = [AVCaptureDeviceInput deviceInputWithDevice:device error:&error]; 
    if (!input) 
    { 
     NSLog(@"PANIC: no media input"); 
    } 
    [captureSession addInput:input]; 

    // Create a VideoDataOutput and add it to the session 
    AVCaptureVideoDataOutput *output = [[AVCaptureVideoDataOutput alloc] init]; 
    [captureSession addOutput:output]; 
    NSLog(@"connections: %@", output.connections); 

    // Configure your output. 
    dispatch_queue_t queue = dispatch_queue_create("myQueue", NULL); 
    [output setSampleBufferDelegate:self queue:queue]; 
    dispatch_release(queue); 

    // Specify the pixel format 
    output.videoSettings = [NSDictionary dictionaryWithObject:[NSNumber numberWithInt:kCVPixelFormatType_32BGRA] forKey:(id)kCVPixelBufferPixelFormatTypeKey]; 


    // If you wish to cap the frame rate to a known value, such as 15 fps, set 
    // minFrameDuration. 


    // Assign session to an ivar. 
    [self setSession:captureSession]; 
    [self.captureSession startRunning]; 
} 

setSessionAVセッションコードをsetuppingだ:

-(void)setSession:(AVCaptureSession *)session 
{ 
    NSLog(@"setting session..."); 
    self.captureSession=session; 
    NSLog(@"setting camera view"); 
    self.previewLayer = [AVCaptureVideoPreviewLayer layerWithSession:session]; 
    //UIView *aView = self.view; 
    CGRect videoRect = CGRectMake(20.0, 20.0, 280.0, 255.0); 
    previewLayer.frame = videoRect; // Assume you want the preview layer to fill the view. 
    [previewLayer setBackgroundColor:[[UIColor grayColor] CGColor]]; 
    [self.view.layer addSublayer:previewLayer]; 
    //[aView.layer addSublayer:previewLayer]; 
} 

と出力方法:

// Delegate routine that is called when a sample buffer was written 
- (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer 
    fromConnection:(AVCaptureConnection *)connection 
{ 
    //NSLog(@"captureOutput: didOutputSampleBufferFromConnection"); 

    // Create a UIImage from the sample buffer data 
    self.currentImage = [self imageFromSampleBuffer:sampleBuffer]; 

    //< Add your code here that uses the image > 
} 

// Create a UIImage from sample buffer data 
- (UIImage *) imageFromSampleBuffer:(CMSampleBufferRef) sampleBuffer 
{ 
    //NSLog(@"imageFromSampleBuffer: called"); 
    // Get a CMSampleBuffer's Core Video image buffer for the media data 
    CVImageBufferRef imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer); 
    // Lock the base address of the pixel buffer 
    CVPixelBufferLockBaseAddress(imageBuffer, 0); 

    // Get the number of bytes per row for the pixel buffer 
    void *baseAddress = CVPixelBufferGetBaseAddress(imageBuffer); 

    // Get the number of bytes per row for the pixel buffer 
    size_t bytesPerRow = CVPixelBufferGetBytesPerRow(imageBuffer); 
    // Get the pixel buffer width and height 
    size_t width = CVPixelBufferGetWidth(imageBuffer); 
    size_t height = CVPixelBufferGetHeight(imageBuffer); 

    // Create a device-dependent RGB color space 
    CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); 

    // Create a bitmap graphics context with the sample buffer data 
    CGContextRef context = CGBitmapContextCreate(baseAddress, width, height, 8, bytesPerRow, colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst); 
    // Create a Quartz image from the pixel data in the bitmap graphics context 
    CGImageRef quartzImage = CGBitmapContextCreateImage(context); 
    // Unlock the pixel buffer 
    CVPixelBufferUnlockBaseAddress(imageBuffer,0); 


    // Free up the context and color space 
    CGContextRelease(context); 
    CGColorSpaceRelease(colorSpace); 

    // Create an image object from the Quartz image 
    UIImage *image = [UIImage imageWithCGImage:quartzImage]; 

    // Release the Quartz image 
    CGImageRelease(quartzImage); 

    return (image); 
} 

すべてはかなり標準です。しかし、キャプチャされたイメージの解像度とその品質を指定するために、どこで何を変更する必要がありますか?助けてください

+0

[チェックアウト同様の質問](のhttp://のstackoverflow。 com/questions/24758407/ios-capture-high-resolution-photo-low-avcapturesession-for-v/40609268#40609268)。これは役に立ちます。 –

答えて

11

Apple's guide 1つまたは別のプリセットを設定した場合に得られるサイズについては、「静止画をキャプチャする」セクションを参照してください。あなたが変更する必要があり

パラメータは、このところのcxとcyのようなもので行くようにしてくださいcaptureSession.sessionPreset

+0

私は彼が望むより高いまたはより低い値を指定するユーザーを使用して私のアプリケーションで 'UISlider'を持っています。しかし、どの値がより高いですか? – Oleg

+0

'NSString * const AVCaptureSessionPresetPhoto; NSString * const AVCaptureSessionPresetHigh; NSString * const AVCaptureSessionPresetMedium; NSString * const AVCaptureSessionPresetLow; NSString * const AVCaptureSessionPreset320x240; NSString * const AVCaptureSessionPreset352x288; NSString * const AVCaptureSessionPreset640x480; NSString * const AVCaptureSessionPreset960x540; NSString * const AVCaptureSessionPreset1280x720; ' – Oleg

+0

明らかに、品質の良いものは高くなります。 – Eugene

0

でカスタム解像度です:

NSDictionary *videoSettings = [NSDictionary dictionaryWithObjectsAndKeys: 
           AVVideoScalingModeResizeAspectFill,AVVideoScalingModeKey, 
          AVVideoCodecH264, AVVideoCodecKey, 
          [NSNumber numberWithInt:cx], AVVideoWidthKey, 
          [NSNumber numberWithInt:cx], AVVideoHeightKey, 
          nil]; 
_videoInput = [AVAssetWriterInput assetWriterInputWithMediaType:AVMediaTypeVideo outputSettings:videoSettings]; 
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