-3
このコードでこのエラーが発生します。速報でcgvectormakeを利用できません
import SpriteKit
class GameScene: SKScene {
var hero: SKSpriteNode!
override func didMove(to view: SKView) {
/* Set up your scene here */
hero = self.childNode(withName: "//hero") as! SKSpriteNode
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
hero.physicsBody?.applyImpulse(CGVectorMake(0, 250))
}
override func update(_ currentTime: CFTimeInterval) {
/* Called before each frame is rendered */
}
}