2016-09-23 28 views
0

私はJAOでUNOゲームを作っています。重複ラベルに問題があります。私はJFrameを持っています。そこには7つのJPanelがあります。すべてのJPanelにはその内部にJLabelがあります。 JLabelは別のクラスのarrayListに格納されます。すべてのJLabelはその内部にイメージを持っています。 arrayList内に重複するJLabelがあります。 JLabelsをJPanelsにランダムに入れています。しかし、重複するJLabelが呼び出されると、そのJLabelはスキップされます。助けてください。JFrame内の重複するJLabels

デッキ:

public class Deck { 
    private ArrayList<JLabel> cards; 

Zero zero = new Zero(); 
One one = new One(); 
Two two = new Two(); 
Three three = new Three(); 
Four four = new Four(); 
Five five = new Five(); 
Six six = new Six(); 
Seven seven = new Seven(); 
Eight eight = new Eight(); 
Nine nine = new Nine(); 
Reverse reverse = new Reverse(); 
Skip skip = new Skip(); 
DrawTwo drawTwo = new DrawTwo(); 
Wild wild = new Wild(); 
WildDrawFour wildDrawFour = new WildDrawFour(); 

public Deck() { 
    cards = new ArrayList<JLabel>(); 
    cards.add(zero.getLabelR()); 
    cards.add(zero.getLabelY()); 
    cards.add(zero.getLabelG()); 
    cards.add(zero.getLabelB()); 
    cards.add(one.getLabelR()); 
    cards.add(one.getLabelR()); 
    cards.add(one.getLabelB()); 
    cards.add(one.getLabelG()); 
    cards.add(one.getLabelY()); 
    cards.add(one.getLabelB()); 
    cards.add(one.getLabelG()); 
    cards.add(one.getLabelY()); 
    cards.add(two.getLabelB()); 
    cards.add(two.getLabelG()); 
    cards.add(two.getLabelY()); 
    cards.add(two.getLabelR()); 
    cards.add(two.getLabelB()); 
    cards.add(two.getLabelG()); 
    cards.add(two.getLabelY()); 
    cards.add(two.getLabelR()); 
    cards.add(three.getLabelB()); 
    cards.add(three.getLabelG()); 
    cards.add(three.getLabelY()); 
    cards.add(three.getLabelR()); 
    cards.add(three.getLabelB()); 
    cards.add(three.getLabelG()); 
    cards.add(three.getLabelY()); 
    cards.add(three.getLabelR()); 
    cards.add(four.getLabelB()); 
    cards.add(four.getLabelG()); 
    cards.add(four.getLabelY()); 
    cards.add(four.getLabelR()); 
    cards.add(four.getLabelB()); 
    cards.add(four.getLabelG()); 
    cards.add(four.getLabelY()); 
    cards.add(four.getLabelR()); 
    cards.add(five.getLabelB()); 
    cards.add(five.getLabelG()); 
    cards.add(five.getLabelY()); 
    cards.add(five.getLabelR()); 
    cards.add(five.getLabelB()); 
    cards.add(five.getLabelG()); 
    cards.add(five.getLabelY()); 
    cards.add(five.getLabelR()); 
    cards.add(six.getLabelB()); 
    cards.add(six.getLabelG()); 
    cards.add(six.getLabelY()); 
    cards.add(six.getLabelR()); 
    cards.add(six.getLabelB()); 
    cards.add(six.getLabelG()); 
    cards.add(six.getLabelY()); 
    cards.add(six.getLabelR()); 
    cards.add(seven.getLabelB()); 
    cards.add(seven.getLabelG()); 
    cards.add(seven.getLabelY()); 
    cards.add(seven.getLabelR()); 
    cards.add(seven.getLabelB()); 
    cards.add(seven.getLabelG()); 
    cards.add(seven.getLabelY()); 
    cards.add(seven.getLabelR()); 
    cards.add(eight.getLabelB()); 
    cards.add(eight.getLabelG()); 
    cards.add(eight.getLabelY()); 
    cards.add(eight.getLabelR()); 
    cards.add(eight.getLabelB()); 
    cards.add(eight.getLabelG()); 
    cards.add(eight.getLabelY()); 
    cards.add(eight.getLabelR()); 
    cards.add(nine.getLabelB()); 
    cards.add(nine.getLabelG()); 
    cards.add(nine.getLabelY()); 
    cards.add(nine.getLabelR()); 
    cards.add(nine.getLabelB()); 
    cards.add(nine.getLabelG()); 
    cards.add(nine.getLabelY()); 
    cards.add(nine.getLabelR()); 
    cards.add(reverse.getLabelB()); 
    cards.add(reverse.getLabelG()); 
    cards.add(reverse.getLabelY()); 
    cards.add(reverse.getLabelR()); 
    cards.add(reverse.getLabelB()); 
    cards.add(reverse.getLabelG()); 
    cards.add(reverse.getLabelY()); 
    cards.add(reverse.getLabelR()); 
    cards.add(skip.getLabelB()); 
    cards.add(skip.getLabelG()); 
    cards.add(skip.getLabelY()); 
    cards.add(skip.getLabelR()); 
    cards.add(skip.getLabelB()); 
    cards.add(skip.getLabelG()); 
    cards.add(skip.getLabelY()); 
    cards.add(skip.getLabelR()); 
    cards.add(drawTwo.getLabelB()); 
    cards.add(drawTwo.getLabelG()); 
    cards.add(drawTwo.getLabelY()); 
    cards.add(drawTwo.getLabelR()); 
    cards.add(drawTwo.getLabelB()); 
    cards.add(drawTwo.getLabelG()); 
    cards.add(drawTwo.getLabelY()); 
    cards.add(drawTwo.getLabelR()); 
    cards.add(wild.getLabel()); 
    cards.add(wild.getLabel()); 
    cards.add(wild.getLabel()); 
    cards.add(wild.getLabel()); 
    cards.add(wildDrawFour.getLabel()); 
    cards.add(wildDrawFour.getLabel()); 
    cards.add(wildDrawFour.getLabel()); 
    cards.add(wildDrawFour.getLabel()); 

    shuffle(); 

} 

public ArrayList<JLabel> getCards() { 
    return cards; 
} 

public void shuffle() { 
    Collections.shuffle(cards); 
} 

}

GUI:

public class GUI extends JFrame { 
    JPanel card1; 
    JPanel card2; 
    JPanel card3; 
    JPanel card4; 
    JPanel card5; 
    JPanel card6;`` 
    JPanel card7; 

    Back back = new Back(); 
    Zero zero = new Zero(); 
    One one = new One(); 
    Two two = new Two(); 
    Three three = new Three(); 
    Four four = new Four(); 
    Five five = new Five(); 
    Six six = new Six(); 
    Seven seven = new Seven(); 
    Eight eight = new Eight(); 
    Nine nine = new Nine(); 
    Reverse reverse = new Reverse(); 
    Skip skip = new Skip(); 
    DrawTwo drawTwo = new DrawTwo(); 
    Wild wild = new Wild(); 
    WildDrawFour wildDrawFour = new WildDrawFour(); 

    Deck ar = new Deck(); 
    Random r = new Random(); 

    public GUI() { 
     super("UNO"); 
     setLayout(null); 
     setSize(1150, 690); 
     setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); 
     getContentPane().setBackground(new Color(35, 176, 40)); 

     int a = r.nextInt(100) + r.nextInt(9) + 1; 
     card1 = new JPanel(); 
     card1.setLayout(null); 
     card1.setBounds(65, 500, 85, 120); 
     card1.setBackground(new Color(35, 176, 40)); 
     card1.add(ar.getCards().get(a)).setBounds(0, 0, 85, 120); 
     System.out.println(ar.getCards().get(a)); 
     System.out.println(a); 

     int b = 0; 
     while (true) { 
      b = r.nextInt(100) + r.nextInt(9) + 1; 
      if (b != a) { 
       card2 = new JPanel(); 
       card2.setLayout(null); 
       card2.setBounds(215, 500, 85, 120); 
       card2.setBackground(new Color(35, 176, 40)); 
       card2.add(ar.getCards().get(b)).setBounds(0, 0, 85, 120); 
       System.out.println(ar.getCards().get(b)); 
       System.out.println(b); 
       break; 
      } else 
       continue; 
     } 

     int c = 0; 
     while (true) { 
      c = r.nextInt(100) + r.nextInt(9) + 1; 
      if (c != a && c != b) { 
       card3 = new JPanel(); 
       card3.setLayout(null); 
       card3.setBounds(365, 500, 85, 120); 
       card3.setBackground(new Color(35, 176, 40)); 
       card3.add(ar.getCards().get(c)).setBounds(0, 0, 85, 120); 
       System.out.println(ar.getCards().get(c)); 
       System.out.println(c); 
       break; 
      } else 
       continue; 
     } 

     int d = 0; 
     while (true) { 
      d = r.nextInt(100) + r.nextInt(9) + 1; 
      if (d != a && d != b && d != c) { 
       card4 = new JPanel(); 
       card4.setLayout(null); 
       card4.setBounds(515, 500, 85, 120); 
       card4.setBackground(new Color(35, 176, 40)); 
       card4.add(ar.getCards().get(d)).setBounds(0, 0, 85, 120); 
       ; 
       System.out.println(ar.getCards().get(d)); 
       System.out.println(d); 
       break; 
      } else 
       continue; 
     } 

     int e = 0; 
     while (true) { 
      e = r.nextInt(100) + r.nextInt(9) + 1; 
      if (e != a && e != b && e != c && e != b) { 
       card5 = new JPanel(); 
       card5.setLayout(null); 
       card5.setBounds(665, 500, 85, 120); 
       card5.setBackground(new Color(35, 176, 40)); 
       card5.add(ar.getCards().get(e)).setBounds(0, 0, 85, 120); 
       System.out.println(ar.getCards().get(e)); 
       System.out.println(e); 
       break; 
      } else 
       continue; 
     } 

     int f = 0; 
     while (true) { 
      f = r.nextInt(100) + r.nextInt(9) + 1; 
      if (f != a && f != b && f != c && f != d && f != e) { 
       card6 = new JPanel(); 
       card6.setLayout(null); 
       card6.setBounds(815, 500, 85, 120); 
       card6.setBackground(new Color(35, 176, 40)); 
       card6.add(ar.getCards().get(f)).setBounds(0, 0, 85, 120); 
       System.out.println(ar.getCards().get(f)); 
       System.out.println(f); 
       break; 
      } else 
       continue; 
     } 

     card7 = new JPanel(); 
     card7.setLayout(null); 
     card7.setBounds(965, 500, 85, 120); 
     card7.setBackground(new Color(35, 176, 40)); 
     card7.add(back.getLabel()).setBounds(0, 0, 85, 120); 

     add(card1); 
     add(card2); 
     add(card3); 
     add(card4); 
     add(card5); 
     add(card6); 
     add(card7); 

     setLocationRelativeTo(null); 
     setVisible(true); 

    } 

    @Override 
    public void paint(Graphics g) { 
     super.paint(g); 
     Graphics2D g2 = (Graphics2D) g; 
     g2.setColor(Color.white); 
     g2.setStroke(new BasicStroke(6)); 
     g2.drawRoundRect(965, 523, 100, 135, 15, 15); 
     g2.setStroke(new BasicStroke(5)); 
     g2.drawLine(0, 480, 1150, 480); 
    } 

} 

重複が発生しない。

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重複が発生します。

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+1

すべての「コンポーネント」は1つのみの親を持つことができます。重複するJLabelsを作成する必要があります。 – ControlAltDel

+1

アイコンは共有できますが、パネルごとに別々のラベルを作成する必要があります。 – camickr

答えて

1

Swingコンポーネントは、複数の親で共有することはできません。

ただし、Iconは共有できます。

ランダムなラベルではなく、Iconのランダムになるようにget()メソッドを変更する必要があります。その後、Iconを取得したら、新しいJLabelを作成し、Iconをラベルに追加します。次に、ラベルをフォームに追加します。