私はちょっと "ゲーム"を作ろうとしていて、なんらかの理由で、checked
のチェックボックスを開くと、私のスクリプトがうまくいきません...時々動作します。私が逃した何らかのエラーがありますか? loselife()
関数内で定義されたスクリプトがチェックボックスで機能しないのはなぜですか?
<html>
<head>
<title>Untitled Document</title>
<script>
var check = "showcheck";
var number = 1234;
var lvl = 1;
var oldlvl = 1;
var multiplier = 10000;
var start = 1;
function exefunction() {
document.getElementById("boxv").focus();
if (check == "showcheck") {
document.getElementById("message").innerHTML = "What was the number?";
document.getElementById("num").style.display = "none";
document.getElementById("box").style.display = "inline";
document.getElementById("boxv").focus();
check = "checknum";
}
else if (check == "checknum") {
if (document.getElementById("boxv").value == number) {
document.getElementById("message").innerHTML = "CORRECT!";
document.getElementById("boxv").style.color = "#00DD00";
document.getElementById("boxv").value = number;
document.getElementById("level").innerHTML = "Level: " + lvl;
lvl++;
}
else if (document.getElementById("boxv").value != number) {
document.getElementById("message").innerHTML = "INCORRECT!";
document.getElementById("boxv").style.color = "#DD0000";
document.getElementById("boxv").value = number;
document.getElementById("level").innerHTML = "Level: " + lvl;
if (lvl>1) {lvl--;}
loselife();
}
check = "showmem";
}
else if (check == "showmem") {
if (lvl == oldlvl + 10) {
oldlvl = lvl;
multiplier = multiplier * 10;
document.getElementById("boxv").maxLength = multiplier.toString().length - 1;
}
else if (lvl < oldlvl) {
oldlvl = lvl - 10;
multiplier = multiplier/10;
document.getElementById("boxv").maxLength = multiplier.toString().length - 1;
}
number = Math.floor(Math.random() * multiplier/10 * 9) + multiplier/10;
document.getElementById("boxv").style.color = "#000000";
document.getElementById("boxv").value = "";
document.getElementById("message").innerHTML = "Memorize this number: ";
document.getElementById("num").innerHTML = number;
document.getElementById("num").style.display = "inline";
document.getElementById("box").style.display = "none";
check = "showcheck";
}
}
function loselife(){
var life = 4;
var hearts = "♥ ";
alert(document.getElementById("lifebox").checked);
}
function submitenter() {
var keycode = window.event.keyCode;
if (keycode == 13) {
if (start === 0) {exefunction();}
else {startfunc();}
}
if (keycode < 47 || keycode > 58) {
return false;
}
}
function startfunc() {
document.getElementById("button").innerHTML = '<input name="" type="button" value="OK" onClick="exefunction()"/>';
document.getElementById("level").innerHTML = "Level: " + lvl;
document.getElementById("message").innerHTML = "Memorize this number: ";
document.getElementById("num").style.display = "inline";
document.getElementById("boxv").value = "";
document.getElementById("box").style.display = "none";
if (document.getElementById("lifecheck").checked === true) {
document.getElementById("life").innerHTML = "♥ ♥ ♥ ♥ ♥ ";
}
else if (document.getElementById("lifecheck").checked === false) {
document.getElementById("life").innerHTML = "";
}
if (document.getElementById("timercheck").checked === true) {
document.getElementById("timer").innerHTML = "3:00";
}
else if (document.getElementById("timercheck").checked === false) {
document.getElementById("timer").innerHTML = "";
}
start = 0;
}
function tests() {
alert(lfckv);
}
</script>
<style type="text/css">
#level, #life, #timer{
color: #666;
}
* {
text-align: center;
}
#num {
display: none;
}
#num {
font-size: x-large;
}
#body {
margin-top: 250px;
margin-right: auto;
margin-bottom: 100px;
margin-left: auto;
}
body {
background-color: #6FF;
}
</style></head>
<body onKeyPress="return submitenter()" >
<div id="body">
<span id="level"></span>
<table align="center">
<tr>
<td width="200" height="50" align="center" valign="middle"><span id="message">What level would you like to begin at?</span></td>
<td width="200" height="50" align="center" valign="middle"><span id="num">1234</span><span id="box"><input type="text" id="boxv" maxlength="4" value="1"/></span></td>
</tr>
</table>
<table align="center">
<tr>
<td width="200" id="life"><label><input id="lifecheck" type="checkbox" >Lives</label></td>
<td id="button"><input type="button" value="OK" onClick="startfunc()"/></td>
<td width="200" id="timer"><label><input id="timercheck" type="checkbox" >Timer</label></td>
</tr>
</table>
<input name="" type="button" onClick="tests()" value="tests()">
</div>
</body>
</html>
javascriptコンソールには何もありませんか? 「フリップアウト」はまさに有用な診断ではありません。 –