2
サーバ側で接続リセットエラーが発生することなく、ソケットを切断する方法がないようです。ソケットソケットのクローズ
私はcom.codename1.io.Socket
とcom.codename1.io.SocketConnection
の実装をテスターアプリ内で使用しています。次のように私のコードです:
private SpanLabel lblStatus;
private SpanLabel lblIncoming;
private CustomSocketConnection con;
private Thread tIncoming;
public ConnectForm() {
con = getSocketConnection();
Button btnConnect = getConnectButton();
Button btnDisconnect = getDisconnectButton();
Button btnSendMessage = getSendMessageButton();
lblStatus = getInfoLabel();
lblIncoming = getIncomingLabel();
setLayout(new BoxLayout(BoxLayout.Y_AXIS));
addComponent(btnConnect);
addComponent(btnDisconnect);
addComponent(btnSendMessage);
addComponent(lblStatus);
addComponent(lblIncoming);
}
private Button getConnectButton() {
Button btn = new Button("Connect (localhost)");
btn.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent evt) {
Socket.connect("localhost", 8687, con);
}
});
return btn;
}
private Button getDisconnectButton() {
Button btn = new Button("Disconnect");
btn.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent evt) {
//??? I don't know how to do this
try {
tIncoming.join();
} catch (Exception e) {
e.printStackTrace();
tIncoming.interrupt();
}
}
});
return btn;
}
private Button getSendMessageButton() {
Button btn = new Button("Send Message");
btn.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent evt) {
try {
con.os.write("Hello".getBytes());
con.os.write(Integer.parseInt("04", 16)); //end of transmit
con.os.flush();
lblStatus.setText("Message Sent");
} catch (Exception e) {
e.printStackTrace();
}
}
});
return btn;
}
private SpanLabel getInfoLabel() {
return new SpanLabel("Disconnected");
}
private SpanLabel getIncomingLabel() {
return new SpanLabel("...");
}
private CustomSocketConnection getSocketConnection() {
return new CustomSocketConnection();
}
class CustomSocketConnection extends SocketConnection {
public OutputStream os;
public InputStream is;
@Override
public void connectionError(int errorCode, String message) {
lblStatus.setText("Error Connecting. ErrorCode: " + errorCode + " Message: " + message);
}
@Override
public void connectionEstablished(InputStream is, OutputStream os) {
lblStatus.setText("Connected :)");
this.is = is;
this.os = os;
spawnIncomingMessageWatcher();
}
}
private void spawnIncomingMessageWatcher() {
tIncoming = new Thread(new Runnable() {
public void run() {
String s = "";
int eot = Integer.parseInt("04", 16);
while (con.isConnected()) {
try {
int temp;
ByteArrayOutputStream baos = new ByteArrayOutputStream();
while (((temp = con.is.read()) != -1) && (temp != eot)) {
baos.write(temp);
}
lblIncoming.setText(new String(baos.toByteArray()));
Thread.sleep(2000);
} catch (Exception e) {
e.printStackTrace();
}
}
}
});
tIncoming.start();
}
をgetDisconnectButton()
方法でSocketConnection
オブジェクトは、このための適切な方法を持っていないようだと、私は、適切にサーバーから切断する方法がわかりません。