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私が作成したloadGame関数を使用するたびに、以前にファイルに保存したデータは表示されません。私がファイルをチェックするとき、それはすべてそこにある。グローバル変数とローカル変数を使用しようとしましたが、いずれもうまくいきませんでした読み込み中のファイルがありません
// Arena RPG.cpp : Defines the entry point for the console application.
// Created by Logan Daniels
#include "stdafx.h"
#include <iostream>
#include <iomanip>
#include <string>
#include <fstream>
using namespace std;
//Prototypes
void introScreen();
string loadGame();
string newGame(string, string, string);
int exit();
//constant global Variables
const string knight = "Knight";
const string mage = "Mage";
const string assasin = "Assasin";
string name, equipment, characterClass;
string gold;
int main()
{
\t introScreen();
return 0;
}
void introScreen()
{
\t int option;
\t cout << "Welcome to Arena!\n"
\t \t << "Please select an option from the list\n"
\t \t << "1.Load\n2.New Game\n3.Exit\n"
\t \t << "Number option: ";
\t cin >> option;
\t if (option == 1)
\t \t loadGame();
\t else if (option == 2)
\t \t newGame(knight, mage, assasin);
\t else if (option == 3)
\t \t exit();
}
string newGame(const string knight, const string mage, const string assasin)
{
\t system("CLS");
\t string name, equipment;
\t
\t int gold = 100;
\t string characterClass; // used in loop
\t cout << "Welcome to the character creation menu!\n"
\t \t << "Enter your name\nName: ";
\t cin.ignore();
\t getline(cin, name);
\t cout << "\nPick a class.\n1.Knight, 2.Assasin, 3.Mage\n";
\t cin >> characterClass;
\t while (characterClass != knight && characterClass != mage && characterClass != assasin)
\t {
\t \t cout << "That is an invalid character class\n";
\t \t cout << "\nPick a class.\n1.Knight, 2.Assasin, 3.Mage\n";
\t \t cin >> characterClass;
\t }
\t system("CLS");
\t cout << "Welcome to the arena!\nIts time ot begin your adventure " << name << endl << "Hit enter when redy!\n";
\t ofstream saveFile; \t \t //New game file
\t saveFile.open("Game Save Data.txt");
\t saveFile << name << endl;
\t saveFile << characterClass << endl;
\t saveFile << gold << endl;
\t saveFile << equipment << endl;
\t saveFile.close();
\t system("pause");
\t return name, characterClass, gold, equipment;
}
string loadGame()
{
\t string name, characterClass, gold, equipment;
\t ifstream saveFile;
\t saveFile.open("Game Save Data");
\t saveFile >> name;
\t cout << name << endl;
\t saveFile >> characterClass;
\t cout << characterClass << endl;
\t saveFile >> gold;
\t cout << gold << endl;
\t saveFile >> equipment;
\t cout << equipment << endl;
\t cout << name << endl << characterClass << endl << gold << endl << equipment << endl;
\t system("pause");
\t
\t return name, equipment, characterClass, gold;
}
int exit()
{
\t return 0;
}
今朝私が目を覚ましたときに感謝しました;) – Loganastan