グリッド内のランダムな場所にEllipse (named Dot)
を配置しようとしています。
しかし、それは完全なグリッドの代わりにグリッドの1/4(右下)にのみ発生します。
例:ドットの余白をDot.Margin = new Thickness(0, 0, 0, 0);
に設定すると、ドットが画面の中央にスポーンされます。 Dot.Margin = new Thickness(200, 0, 0, 0);
に変更すると、右側には非常に小さなオフセットがありますが、200ピクセルにも近くなりません。
円を削除せずにたくさんの円を作成した結果: http://i.imgur.com/3XCMYyC.png
赤い四角形はスポーン領域です。コントロールがプログラムによって正しく配置されていない
C#の
//Gives Dot a position
public void placeDot()
{
//Give Dot random position
// The farthest left the dot can be
double minLeft = 0;
// The farthest right the dot can be without it going off the screen
double maxLeft = spawnArea.ActualWidth - Dot.Width;
// The farthest up the dot can be
double minTop = 0;
// The farthest down the dot can be without it going off the screen
double maxTop = spawnArea.ActualHeight - Dot.Height;
double left = RandomBetween(minLeft, maxLeft);
double top = RandomBetween(minTop, maxTop);
Dot.Margin = new Thickness(left, top, 0, 0);
}
//createEllipse method, used for creating new Dots
public void createEllipse()
{
spawnArea.Children.Remove(Dot);
//Create new Dot
DotImg.ImageSource =
new BitmapImage(new Uri(@"Images/hitcircle.png", UriKind.Relative));
Dot = new Ellipse() { Width = hitcircleSettingPath, Height = hitcircleSettingPath, Fill = DotImg, };
//Activates placeDot() method to give the Dot a random location
placeDot();
//Add Dot to the game area
spawnArea.Children.Add(Dot);
}
XAMLは、これは私がXAMLに問題があるかもしれないと思う完全なXAMLですが、下記の私は他のものなしでそれをしたいどのように動作しない短いスニペットです。
<Window x:Name="Grid" x:Class="ReactieSnelheid_Game.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:ReactieSnelheid_Game"
mc:Ignorable="d"
Title="Dot Program" Height="768" Width="1366" WindowStartupLocation="CenterScreen" Cursor="Pen" Icon="Images/icon.ico" ResizeMode="NoResize" WindowState="Maximized" WindowStyle="None" Background="Black" HorizontalContentAlignment="Center" VerticalContentAlignment="Center" Foreground="{x:Null}" KeyDown="Grid_KeyDown">
<Grid x:Name="backgroundImageGrid" Margin="0,0,0,0" MouseDown="LayoutRoot_MouseDown">
<Grid.Background>
<ImageBrush x:Name="backgroundBrush" ImageSource="Images/background.png" Opacity="0.25"/>
</Grid.Background>
<Grid x:Name="gameWrapper">
<Grid.Background>
<SolidColorBrush Color="Black" Opacity="0.25"/>
</Grid.Background>
<Label x:Name="reactionTime" Content="1000ms" HorizontalAlignment="Left" Margin="10,10,0,0" VerticalAlignment="Top" FontSize="40" FontFamily="PMingLiU-ExtB" Foreground="White"/>
<Label x:Name="circleSize" Content="150x150" HorizontalAlignment="Left" Margin="10,73,0,0" VerticalAlignment="Top" FontSize="26.667" FontFamily="PMingLiU-ExtB" Foreground="White" Background="{x:Null}"/>
<Label x:Name="dotCount" Content="000000" HorizontalAlignment="Left" Margin="28,0,0,-1" Foreground="White" FontSize="80" RenderTransformOrigin="0.5,0.5" FontFamily="PMingLiU-ExtB" VerticalAlignment="Bottom" Background="{x:Null}">
<Label.RenderTransform>
<TransformGroup>
<ScaleTransform/>
<SkewTransform AngleX="-11.056"/>
<RotateTransform/>
<TranslateTransform X="-8.305"/>
</TransformGroup>
</Label.RenderTransform>
</Label>
<Label x:Name="scoreCount" Content="9999999999999999" Margin="0,0,10,10" Foreground="White" FontSize="80" FontFamily="PMingLiU-ExtB" HorizontalAlignment="Right" Height="106" VerticalAlignment="Bottom"/>
<Rectangle x:Name="startTimerBtn" RenderTransformOrigin="0.39,-0.75" Margin="144,10,0,0" Width="128" Height="64" HorizontalAlignment="Left" VerticalAlignment="Top" MouseDown="startTimerBtn_MouseDown">
<Rectangle.Fill>
<ImageBrush ImageSource="Images/starttimer.png"/>
</Rectangle.Fill>
</Rectangle>
<Grid x:Name="spawnArea" Margin="0,115,0,121" Background="Red"/>
</Grid>
<Grid x:Name="pauseScreen">
<Grid.Background>
<SolidColorBrush Color="#FF81D650" Opacity="0.25"/>
</Grid.Background>
<Grid x:Name="pauseScreenBtns" Margin="389,153,389,152" HorizontalAlignment="Center" VerticalAlignment="Center">
<Rectangle x:Name="Startbtn" Height="332" Width="332" MouseDown="Startbtn_MouseDown" HorizontalAlignment="Center" VerticalAlignment="Bottom" Margin="129,0,127,76">
<Rectangle.Fill>
<ImageBrush ImageSource="Images/Start.png"/>
</Rectangle.Fill>
</Rectangle>
<Rectangle x:Name="settingsBtn" MouseDown="settingsBtn_MouseDown" Margin="-5,189,0,0" HorizontalAlignment="Left" VerticalAlignment="Top" Width="129" Height="63">
<Rectangle.Fill>
<ImageBrush ImageSource="Images/settings.png"/>
</Rectangle.Fill>
</Rectangle>
<Rectangle x:Name="resetBtn" MouseDown="resetBtn_MouseDown" Margin="0,190,-6,0" Width="128" Height="62" HorizontalAlignment="Right" VerticalAlignment="Top">
<Rectangle.Fill>
<ImageBrush ImageSource="Images/reset.png"/>
</Rectangle.Fill>
</Rectangle>
<Rectangle x:Name="quitBtn" RenderTransformOrigin="0.39,-0.75" Margin="232,399,0,0" Width="129" Height="64" HorizontalAlignment="Left" VerticalAlignment="Top" MouseDown="quitBtn_MouseDown">
<Rectangle.Fill>
<ImageBrush ImageSource="Images/quit.png"/>
</Rectangle.Fill>
</Rectangle>
</Grid>
</Grid>
</Grid>
</Window>
短いXAML
<Window x:Class="TESTPROJECTEN.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:TESTPROJECTEN"
mc:Ignorable="d"
Title="MainWindow" Height="768" Width="1366">
<Grid x:Name="gameWrapper">
<Grid x:Name="spawnArea"/>
</Grid>
</Window>
ありがとうございます! – Simon