C#/ Netには比較的新しいです。マルチスレッドが必要なデスクトップアプリケーションを開発しています。下のパターンをベースに思いつきました。私は、誰かがコーディング、スレッドセーフで効率的であるという点でそれをより良くする方法を指摘できるかどうか疑問に思っていました。C#マルチスレッド設計の例
うまくいけば、これは意味をなさないでしょう。
public abstract class ThreadManagerBase
{
// static class variables
private static ThreadManagerBase instance = null;
private static BackgroundWorker thread = null;
private static ProgressBarUIForm progress = null;
/// <summary>
/// Create a new instance of this class. The internals are left to the derived class to figure out.
/// Only one instance of this can run at any time. There should only be the main thread and this thread.
/// </summary>
public abstract static ThreadManagerBase NewInstance();
/// <summary>
/// Clears the instance.
/// </summary>
public static void ClearInstance()
{
instance = null;
}
/// <summary>
/// Initializes the background worker with some presets.
/// Displays progress bar.
/// </summary>
private abstract static void InitializeThread()
{
thread = new BackgroundWorker();
thread.WorkerReportsProgress = true;
thread.WorkerSupportsCancellation = true;
thread.DoWork += new DoWorkEventHandler(thread_DoWork);
thread.RunWorkerCompleted += new RunWorkerCompletedEventHandler(thread_RunWorkerCompleted);
thread.ProgressChanged += new ProgressChangedEventHandler(thread_ProgressChanged);
thread.RunWorkerAsync();
progress = new ProgressBarUIForm();
progress.EnableCancelButton = true;
progress.UserCanceled += new EventHandlerCancelClicked(progress_UserCanceled);
progress.ShowDialog();
thread.Dispose();
thread = null;
}
private static void progress_UserCanceled(bool userCanceled)
{
thread.CancelAsync();
}
private static void thread_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
progress.SetProgressLevel = e.ProgressPercentage;
progress.SetProgressMessage = e.UserState.ToString();
}
private static void thread_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
progress.Close();
progress = null;
}
private static void thread_DoWork(object sender, DoWorkEventArgs e)
{
ProcessWork();
}
private abstract static void ProcessWork()
{
// do actuall stuff here.
// the derived classes will take care of the plumbing.
}
}
デザインパターンは特定の言語で表現されていないため、これはデザインパターンではありません。 – Brian
Duleyが注目し、変更しました。 – Brownman98