アニメーションGIF画像用のカスタムImageViewがあります。私はGIFイメージを表示したい、私はしようとしたが、この場合、非同期でURLが含まれている代わりに、グライドを使用せずに生のフォルダからGIFイメージを表示したい。誰でもどのようにイメージを表示するか考えている?この問題を解決するためにguyzの助けてください! GIF画像をカスタムImageViewに設定する
は私がGIF画像を再生し、一時停止しなければならなかったnew GifStaticData() {
@Override
protected void onPostExecute(Resource drawable) {
super.onPostExecute(drawable);
gifImageView.setImageResource(R.raw.earth_tilt_animation);
// Log.d(TAG, "GIF width is " + gifImageView.getGifWidth());
// Log.d(TAG, "GIF height is " + gifImageView.getGifHeight());
}
}.execute(R.raw.earth_tilt_animation);
GifStaticData.java
public class GifStaticData extends AsyncTask<Resource, Void, Resource> {
private static final String TAG = "GifDataDownloader";
@Override protected Resource doInBackground(final Resource... params) {
final Resource gifUrl = params[0];
if (gifUrl == null)
return null;
try {
// return ByteArrayHttpClient.get(gifUrl);
return gifUrl;
} catch (OutOfMemoryError e) {
Log.e(TAG, "GifDecode OOM: " + gifUrl, e);
return null;
}
}
}
GifImageView.java
public class GifImageView extends ImageView implements Runnable {
private static final String TAG = "GifDecoderView";
private GifDecoder gifDecoder;
private Bitmap tmpBitmap;
private final Handler handler = new Handler(Looper.getMainLooper());
private boolean animating;
private boolean shouldClear;
private Thread animationThread;
private OnFrameAvailable frameCallback = null;
private long framesDisplayDuration = -1L;
private OnAnimationStop animationStopCallback = null;
private final Runnable updateResults = new Runnable() {
@Override
public void run() {
if (tmpBitmap != null && !tmpBitmap.isRecycled()) {
setImageBitmap(tmpBitmap);
}
}
};
private final Runnable cleanupRunnable = new Runnable() {
@Override
public void run() {
tmpBitmap = null;
gifDecoder = null;
animationThread = null;
shouldClear = false;
}
};
public GifImageView(final Context context, final AttributeSet attrs) {
super(context, attrs);
}
public GifImageView(final Context context) {
super(context);
}
public void setBytes(final byte[] bytes) {
gifDecoder = new GifDecoder();
try {
gifDecoder.read(bytes);
gifDecoder.advance();
} catch (final OutOfMemoryError e) {
gifDecoder = null;
Log.e(TAG, e.getMessage(), e);
return;
}
if (canStart()) {
animationThread = new Thread(this);
animationThread.start();
}
}
public long getFramesDisplayDuration() {
return framesDisplayDuration;
}
/**
* Sets custom display duration in milliseconds for the all frames. Should be called before {@link
* #startAnimation()}
*
* @param framesDisplayDuration Duration in milliseconds. Default value = -1, this property will
* be ignored and default delay from gif file will be used.
*/
public void setFramesDisplayDuration(long framesDisplayDuration) {
this.framesDisplayDuration = framesDisplayDuration;
}
public void startAnimation() {
animating = true;
if (canStart()) {
animationThread = new Thread(this);
animationThread.start();
}
}
public boolean isAnimating() {
return animating;
}
public void stopAnimation() {
animating = false;
if (animationThread != null) {
animationThread.interrupt();
animationThread = null;
}
}
public void clear() {
animating = false;
shouldClear = true;
stopAnimation();
handler.post(cleanupRunnable);
}
private boolean canStart() {
return animating && gifDecoder != null && animationThread == null;
}
public int getGifWidth() {
return gifDecoder.getWidth();
}
public int getGifHeight() {
return gifDecoder.getHeight();
}
@Override public void run() {
if (shouldClear) {
handler.post(cleanupRunnable);
return;
}
final int n = gifDecoder.getFrameCount();
do {
for (int i = 0; i < n; i++) {
if (!animating) {
break;
}
//milliseconds spent on frame decode
long frameDecodeTime = 0;
try {
long before = System.nanoTime();
tmpBitmap = gifDecoder.getNextFrame();
frameDecodeTime = (System.nanoTime() - before)/1000000;
if (frameCallback != null) {
tmpBitmap = frameCallback.onFrameAvailable(tmpBitmap);
}
if (!animating) {
break;
}
handler.post(updateResults);
} catch (final ArrayIndexOutOfBoundsException | IllegalArgumentException e) {
Log.w(TAG, e);
}
if (!animating) {
break;
}
gifDecoder.advance();
try {
int delay = gifDecoder.getNextDelay();
// Sleep for frame duration minus time already spent on frame decode
// Actually we need next frame decode duration here,
// but I use previous frame time to make code more readable
delay -= frameDecodeTime;
if (delay > 0) {
Thread.sleep(framesDisplayDuration > 0 ? framesDisplayDuration : delay);
}
} catch (final Exception e) {
// suppress any exception
// it can be InterruptedException or IllegalArgumentException
}
}
} while (animating);
if (animationStopCallback != null) {
animationStopCallback.onAnimationStop();
}
}
public OnFrameAvailable getOnFrameAvailable() {
return frameCallback;
}
public void setOnFrameAvailable(OnFrameAvailable frameProcessor) {
this.frameCallback = frameProcessor;
}
public interface OnFrameAvailable {
Bitmap onFrameAvailable(Bitmap bitmap);
}
public OnAnimationStop getOnAnimationStop() {
return animationStopCallback;
}
public void setOnAnimationStop(OnAnimationStop animationStop) {
this.animationStopCallback = animationStop;
}
public interface OnAnimationStop {
void onAnimationStop();
}
@Override
protected void onDetachedFromWindow() {
super.onDetachedFromWindow();
clear();
}
}
_Glide_は、あまりにも、それを使用したくない理由** GIF **アニメーションのサポートを提供します。 – Piyush
私は知っているが、私は開始時にアニメーションを停止して、ビューをクリックするとグライドを使用できないようにする。 –
開始および停止に関するgifイメージの考え方は、グライドが期待される –